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NPC Generator

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Advanced [show]


Aldous Kendall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a large grey jacket. His black hair is still thick. His eyes are green.

Personality: Confrontational and typically high on some drug or another. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his brother; and to reunite with his absent father

Ideals: Athletic, Extrovert. Flaws: Addict. Bonds: Mentor, Job, Family. Occupation: Mercenary

Voice: Prounounces S like Z

Attributes [hide]

Aldous Kendall, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 16 (+3)12 (+1) 11 (+0)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Reynard Dumph, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. With a patchy chestnut beard and wild chestnut hair. His eyes are violet.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Banker, his mother struggled to pay the bills. A few years later when the west was not economically sound they moved to his current location. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Flaws: Shy. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Butcher

Voice: Complex vocabulary, royal

Attributes [hide]

Reynard Dumph, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 10 (+0)12 (+1) 16 (+3)12 (+1)
Skills Deception +3, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 1 Tanglefoot bags. 1 Alchemist’s fire.


Social Check DCs


Ernest Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He has the majority of his body covered in plate. His white hair is long and unkept. His eyes are brown and beady.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To unite with his sister.

Flaws: Ugly, Secretive. Bonds: Family. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Ernest Winterbourne, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)12 (+1) 15 (+2)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. Aquamarine (1100 gp). Golden yellow topaz (1100 gp). Chrysoprase (30 gp). 1 Masterwork Light steel shield. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Rolf Mitchell, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he typically wears brown cloth garments or leather armor. His brown hair is lengthy and is close to two feet long. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Justice. Bonds: Attractive, Military, Mentor. Occupation: Assassin

Voice: Old thin voice

Attributes [hide]

Rolf Mitchell, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)10 (+0) 16 (+3)11 (+0)
Skills Religion +2, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Ernest Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire, and carries flails. He has moderate length white hair. He tend to wears goggles to shield his eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels kind of lost in life

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Adventurer, Military. Occupation: Sellsword

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Dryden, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 18 (+4)13 (+1) 13 (+1)7 (-2)
Skills Acrobatics +0, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +3

Possessions: 400 gp.


Social Check DCs

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