Bernard Beverly, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a fine chain shirt which he covers with white colored cloaks and clothing. His moppish chestnut hair is in a traditional bowl cut. His gray unseeing eyes seem to look past you.
Personality: Abrasive and pushy, he has a hard time making friends. He is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Bernard studied abroad. His family was turned out during the war. He and his family wandered west to less war torn lands. He was granted psionic powers by his dying sister.
Motivation: He's repulsed by the PC.
Ideals: Logical, Gifted. Flaws: Disease, Antagonistic, PTSD. Occupation: Assassin
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item.
Dustin Royston, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing a perfectly clean shirt and pair of pants. His black hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Dustin was born the youngest of three triplets. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.
Motivation: To protect his home; and he feels threatened by others
Flaws: Mundane, Fearful, Addict. Bonds: Attractive, Family, Guardian. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Halfling, Terran, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Trym Skelton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a brown armored body suit, with a simple blue line shooting up and back down. His brown hair is singed and shortened. He has a tattooed face.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He enjoys reading and quiet.
History: Trym was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To share knowledge with the world; and to clean up the streets
Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Guardian. Occupation: Junk Dealer
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 15 (+2) | 7 (-2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 17000 sp. 1 Minor magic item.
Gunter Digby, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. With a patchy white beard and wild white hair. He has a tattooed face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a xeno-phobe, disliking non-Humans.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Guard father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Racist, Disease. Bonds: Rich. Occupation: Mortician
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 400 gp.
Randal Clifton, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is portly but not overly obese. He wears his hair in dreadlocks. His green eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. He is harsh and unforgiving.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend; and someone believes him a fraud
Flaws: Shy, Antagonistic. Bonds: Rich, Adventurer, Enemies. Occupation: Crown-heir
Voice: Slurs words
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Druidic, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 19000 cp. 1 Chain shirt. 1 Darkwood Buckler. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
