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NPC Generator

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Advanced [show]


Geoffrey Morley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. He wears a colorful flower in his golden hair. This green eyed northerner is not easily forgotten.

Personality: He has always had a great fascination with Human culture. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Geoffrey was born with his father's beautiful face. He helped his father out around the business and became quite the natural. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Racist, Impulsive. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Jittery and nervous

Attributes [hide]

Geoffrey Morley, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Alex Wellington, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His white hair is long and unkept. His gray eyes dart from person to person to random spaces in the air.

Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born a particularly ugly child, much to the horror of his parents. A freak accident while working with his Marshal father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and to protect his home

Ideals: Entrepeneur. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor, Guardian. Occupation: Baker

Voice: Scandinavian accent

Attributes [hide]

Alex Wellington, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)8 (-1) 11 (+0)15 (+2)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 10 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Frederick Chester, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He is portly but not overly obese. His red hair is unkempt and raggedy. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is overprotective of those who hire his services. He enjoys reading and quiet.

History: Frederick was born in the west. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and to protect his home

Ideals: Logical, Persistence. Flaws: Ugly. Bonds: Poor, Guardian. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Frederick Chester, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)8 (-1) 15 (+2)17 (+3)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp. 1 Superior lock. 1 Masterwork Musical instrument.


Social Check DCs


Dean Shelby, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Ploughman. His skin is fair and his fingers are delicate and long. His hair is blonde, silky, and of moderate length. His violet eyes peer out from beneath his wide-brimmed brown hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also hits on women, regardless of circumstances.

History: He was born to loving parents in a slum to the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He struck the Ploughman job and began his own company from there.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult; and he is unsatisfied with his job

Bonds: Job, Attractive, Family, Has a crush, Poor. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Dean Shelby, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 7 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 7 (-2)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Bertram Winthrop, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing the road beaten gear of a warrior. He wears his silver hair down. His brown eyes dart from person to person.

Personality: He exudes charisma. He is a tour de force of persuasion. He receives visions of the future at random moments

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Bertram was born on a far northern forest where he grew up under the tutelage of his mother, an expert Marshal. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Gifted. Bonds: Immigrant, Attractive, Rich, Enemies. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Bertram Winthrop, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 9 (-1)13 (+1) 11 (+0)15 (+2)
Skills Medicine +2, Religion +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 600 gp. Tourmaline (80 gp). Silver pearl (80 gp). Banded agate (12 gp).


Social Check DCs

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