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NPC Generator

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Advanced [show]


Alex Beckwith, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. He is bald on top and has large red tufts of hair around his ears. He has amber eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is used to getting what he wants. In part because he is a meticulous planner.

History: When he was but 8 years old his parents immigrated from the south. He worked as a nervous Navigator and found it very stressful. He struck the Navigator job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Job. Occupation: Navigator

Voice: Australian accent

Attributes [hide]

Alex Beckwith, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)15 (+2) 9 (-1)14 (+2)
Skills Perception +1, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Sylvan, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adam Wallace, Male Human [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He is muscular with a powerful set of arms. His auburn hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invites people to come help in his community garden.

History: He was born several months after his mother was called into army service. When Adam reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: A strong sense of loyalty to Human people; and he wants to meet his childhood hero

Ideals: Fighting, Philantrophist. Flaws: Terse, Racist. Bonds: Military, Adventurer. Occupation: Barkeep

Voice: Jittery and nervous

Attributes [hide]

Adam Wallace, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)9 (-1) 16 (+3)15 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Golden yellow topaz (600 gp). Rhodochrosite (14 gp).


Social Check DCs


Rolf Willoughby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a robe, a symbol of death around his neck, and a greataxe on his belt. His blonde hair is lengthy and is close to two feet long. His eyes are blue and beady.

Personality: He is overprotective of those who hire his services. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To end his boredom; and to clean up the streets

Ideals: Fighting. Flaws: Ugly, Mundane. Bonds: Guardian, Slave. Occupation: Armorer

Voice: Australian accent

Attributes [hide]

Rolf Willoughby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)12 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp. Red garnet (130 gp). Silver pearl (130 gp).


Social Check DCs


Solomon Clifton, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of sickles on his belt, each one with a jet on the hilt. His blonde hair is thinning but still full. His violet eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better kind of golem.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Fighting. Bonds: Job, Adventurer, Nature, Mentor, Criminal record. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Solomon Clifton, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)15 (+2) 14 (+2)9 (-1)
Skills Athletics +6, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. Rock crystal (70 gp).


Social Check DCs


Arnold Dryden, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports black clothing, slightly heavier than average wear. He keeps his white hair in a flapper bob. He has several tiny jet earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He feeds upon the attention of others.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Arnold Dryden, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 10 (+0)11 (+0)
Skills Insight +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 5000 cp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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