Simon Trollope, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tan shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He wears a small hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. He is harsh and unforgiving.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Like his father and his sister before him, after school he went straight into learning to become a Ruler. He now owns his own business.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Flaws: Hedonist, Antagonistic. Bonds: Religious, Job, Enemies. Occupation: Ruler
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 17 (+3) | 13 (+1) | 7 (-2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 33000 sp.
Percival Adley, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born the only child of a wealthy merchant. He worked as a nervous Soapmaker and found it very stressful. He ran away from his former home and has been making his living as a Soapmaker for the past few years.
Motivation: Wants a kiss; and expand his business
Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Job, Has a crush. Occupation: Soapmaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 4 (-3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Ernest Garfield, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a grey coat over a white low-cut shirt, and a deerstalker hat upon his head. He has chestnut hair. His eyes are likewise blue.
Personality: He has a massive crush on the younger sibling of the Butcher who has hired him part-time. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: His father raised him in a mountain cabin. Ernest liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Many brigands want him driven away; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Secretive. Bonds: Has a crush, Nature, Enemies. Occupation: Butcher
Voice: Smooth and feminine
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 200 gp. 1 Everburning torch.
Guy Stanley, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He sports violet clothing, slightly heavier than average wear. His chestnut hair is thinning but still full. His hazel eyes lackadaisically let the world flow into them.
Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Sold as a small child to a necromancer, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable.
Ideals: Justice. Bonds: Poor, Has a crush, Mentor, Criminal record. Occupation: Body Guard
Voice: Old thin voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 13 (+1) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. 1 Holy water. 3 Antitoxin.
Henry Sutton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a long, pastel cloak. His brown hair is drawn into a tight pony tail with a rose scrunchie. His eyes, though not visible through his cowl, are blue.
Personality: He is witty, but his monotone delivery comes off as unnerving He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Henry took refuge in the ruined castle and found the beat up nunchaku and armor he uses now. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is greedy; and he's looking for his big break
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Nature, Adventurer, Rich. Occupation: Gardener
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 11 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Healer’s kit.
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