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Advanced [show]


Manfred Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, grey cloak. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. He wears a mask on his face.

Personality: Eccentric and domineering, Manfred will drive conversation. He also is a firm believer in the manly ideal.

History: Manfred was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Priest soon after.

Motivation: To reunite with his absent father; and balancing his hectic life and new priest responsibilities is difficult

Ideals: Extrovert. Flaws: Impulsive, Insane. Bonds: Job, Family. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Manfred Lincoln, Male Human Fighter 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)11 (+0) 13 (+1)10 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Kyle Chatham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is renowned for his bright green suits and hats. His white hair is kept up in a ponytail inside a broad hat. This violet eyed easterner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Kyle lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Days after completing his studies, news broke out that his hometown was attacked by goblins. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He feels the way he acts is they only way to get by in the world; and wants to work out more often

Ideals: Athletic, Fighting, Impeccable. Bonds: Nature, Family, Enemies. Occupation: Sellsword

Voice: Draws out vowels

Attributes [hide]

Kyle Chatham, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Silver pearl (80 gp). Jade (80 gp).


Social Check DCs


Randal Van Es, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. He has no hair. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Rich. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Randal Van Es, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)15 (+2) 13 (+1)16 (+3)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 9000 cp.


Social Check DCs


Kyle Ansley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has a moderate pudge and is not very fit. His long white hair is drawn into a two foot long braid. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Money/treasure; and he has a crush on the local fletcher

Ideals: Philantrophist. Bonds: Attractive, Rich, Has a crush. Occupation: Masseuse

Voice: Speaks through clenched teeth

Attributes [hide]

Kyle Ansley, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)8 (-1) 15 (+2)12 (+1)
Skills Intimidation +3, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2100 sp.


Social Check DCs


Conrad Middleton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears many layers of old clothing at all times. He has a long black beard with little hanging trinkets. He has green eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He struck the Weaver job and began his own company from there.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and he's repulsed by the pc

Ideals: Joker, Persistence. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Weaver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Conrad Middleton, Male Human Fighter 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 11 (+0)15 (+2)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 5000 sp.


Social Check DCs

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