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NPC Generator

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Advanced [show]


Trey Webley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a tight fitting yellow shirt and pants. His skin is also unnaturally pale. His auburn hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to prove his worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Spits words with contempt

Attributes [hide]

Trey Webley, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Peter Clayton, Male Human [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a white coat with brown slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are likewise green.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His job bores him to no end. He has decided to make it more interesting.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peter. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Cook

Voice: Nasally tone

Attributes [hide]

Peter Clayton, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 10 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Chad Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He likes to wear green tank tops with tan pants. His golden hair is styled in orderly dreadlocks. His green unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful brothel owner made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Disease. Bonds: Nature, Mentor, Job. Occupation: Detective

Voice: Can't modulate volume

Attributes [hide]

Chad Tyndall, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)17 (+3) 10 (+0)16 (+3)
Skills Persuasion +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll, Aquan, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 1 Masterwork studded leather. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Justin Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He is physically well-built. His white hair is lengthy and is close to two feet long. His brown eyes are slightly larger than normal.

Personality: A skeptical and narcissistic man, Justin's first love is himself. His second love is also himself. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and to reunite with his old friends

Ideals: Impeccable, Fighting. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Justin Snowdon, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)17 (+3) 10 (+0)15 (+2)
Skills Perception +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic, Halfling, Gnome
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 90 pp. Rock crystal (40 gp). Deep blue spinel (400 gp).


Social Check DCs


Everard Dayton, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears long strands of emerald and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His whole body is exceptionally muscular. His Stetson hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east, but his parents moved at a very young age to the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and he is greedy

Flaws: Ugly, Mundane, Fearful. Bonds: Rich, Immigrant. Occupation: Architect

Voice: Raspy

Attributes [hide]

Everard Dayton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3000 sp. Chrysoberyl (120 gp). Obsidian (11 gp). Hematite (11 gp).


Social Check DCs

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