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NPC Generator

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Advanced [show]


Dustin Churchill, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a violet and white handkerchief worn on his right side. He keeps his long auburn hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: Dustin was raised in a hard working conservative environment. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to open a new tavern.

Flaws: Hedonist. Bonds: Job, In love, Has a crush. Occupation: Herbalist

Voice: Soft and melodious

Attributes [hide]

Dustin Churchill, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)11 (+0) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Alexandre Everly, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a brown armored body suit, with a simple white line shooting up and back down. He wears a deerstalker hat to hide his balding. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Alexandre isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. Animals are drawn to him, and he is able to talk to them.

History: He was born a particularly ugly child, much to the horror of his parents. His martial abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Gifted. Flaws: Ugly, Addict. Occupation: Unemployed

Voice: growls and snarls, animalistic

Attributes [hide]

Alexandre Everly, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Azurite (16 gp). Red-brown spinel (160 gp). Sard (70 gp).


Social Check DCs


Dustin Sutton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a black suit. He keeps his long auburn hair kept up in a rat tail. His skin is flawless and his violet eyes scan people very quickly.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is harsh and unforgiving.

History: Dustin was raised in a hard working conservative environment. A gifted student he started as a Unemployed, but he got bored and became a Interpreter. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Attractive, Job, Enemies. Occupation: Interpreter

Voice: Jittery and nervous

Attributes [hide]

Dustin Sutton, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)13 (+1) 17 (+3)17 (+3)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1000 sp. 2 Antitoxin. 2 Alchemist’s fire.


Social Check DCs


Adelard Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and carries sickles. His hair is short and golden. He has brown eyes and a brown hat with a blue feather.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments

History: Adelard lived on a farm with his mother, near the main road leading to a nearby town. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly. Bonds: Family. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Adelard Kenley, Male Human Fighter 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Deception +5, History +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp. Hematite (15 gp).


Social Check DCs


Gomory Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears a green shirt with thin red vertical stripes and blue pants. His red hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He takes great joy in being the best Armorer in town.

History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Gomory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Gomory's mother didn't care for him much, and the feeling was mutual. He became a Armorer soon after.

Motivation: Wants to open a new tavern; and balancing his hectic life and new armorer responsibilities is difficult

Ideals: Gifted, Fighting. Flaws: Insomniac, Antagonistic. Bonds: Job. Occupation: Armorer

Voice: Russian accent

Attributes [hide]

Gomory Rodney, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 7 (-2)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs

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