Alex Rodney, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear grey tank tops with black pants. His hair, while still mostly blonde, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He is very quiet and rarely speaks above a whisper. He is skeptical of what others tell him and is slow to trust.
History: Gifted from a young age, Alex studied abroad. Brilliant and gifted he never wanted to apply himself. He now owns his own business.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and sabotage a competitor
Ideals: Gifted. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Body Guard
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 1 Minor magic item.
Don Breeden, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on his right hand. His blonde hair is cut jaggedly and amateurishly. His brown eyes lackadaisically let the world flow into them.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of a Courier, who enjoyed hunting, Don was taken on many hunting expeditions. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To pay off his debts; and he'd like to take his coworkers down a peg
Bonds: In love, Job, Attractive, Nature, Rich, Debt. Occupation: Brewer
Voice: Old thin voice
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 9 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 13000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Aldous Morton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears tattered old clothes. He has styled his blonde hair well, parting it to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Aldous was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Adventurer, Poor. Occupation: Spy
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
Possessions: 300 gp.
Lance Eastoft, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a black vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. Beneath his clothing is a huge mess of scar tissue. His auburn hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As long as the job gets done he does not care how it got done.
History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the west; and he loathes his own lifestyle
Ideals: Professionalism, Entrepeneur. Flaws: Ugly, Insane. Bonds: Slave. Occupation: Actor
Voice: Speaks in third person
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 5 Acid flasks. 3 Holy water.
Simon Oakes, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a small bristly mustache and wavy red hair. His eyes are likewise brown.
Personality: Aggressive, abrasive, and angry, Simon embodies much of what other species detest in the Humans. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Simon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Blacksmith
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 16 (+3) | 14 (+2) | 14 (+2) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnome
Attacks Melee -1 / 1d8-3, Ranged +5 / 1d8+3, Grapple +2
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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