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NPC Generator

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Advanced [show]


Anselm Springfield, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a black costume with the symbols of death on his torso. He wears his hair in dreadlocks. His blue eyes dart from person to person.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Bonds: Attractive, Immigrant, Rich, Nature. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Anselm Springfield, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)17 (+3) 7 (-2)16 (+3)
Skills Insight +0, Investigation +5
Senses Passive Perception 8
Languages Common, Infernal, Aquan, Giant
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Rhodochrosite (13 gp). Brown-green garnet (130 gp).


Social Check DCs


Dean Abram, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses like a well dressed Butcher does. His red hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He receives visions of the future at random moments

History: Born to a poor family in the city he treasured whatever gifts he got. Dean was born on a far southern forest where he grew up under the tutelage of his mother, an expert Butcher. He left for the south, certain he would find work there.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Gifted. Bonds: Job, Attractive, Poor, Immigrant. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Dean Abram, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Acrobatics +0, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp. Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Bertram Pickering, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Scribe uniform. He wears a colorful flower in his white hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.

History: Bertram was raised in a hard working conservative environment. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Philantrophist, Gifted, Logical. Bonds: Job, Attractive. Occupation: Scribe

Voice: Nasally tone

Attributes [hide]

Bertram Pickering, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)15 (+2) 18 (+4)13 (+1)
Skills History +4, Nature +4
Senses Passive Perception 14
Languages Common, Infernal, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Gunter Beitz, Male Human [Permalink]

Personal [hide]

Description: 5'2" and lanky with angular features, he is an attractive figure. He wears a white coat over a brown low-cut shirt, and a deerstalker hat upon his head. He wears his brown hair up in a very large beehive style do. His brown eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: He feels threatened by others; and expand his business

Flaws: Antagonistic, Fearful. Bonds: Attractive, Poor, Job. Occupation: Barrister

Voice: Indian accent

Attributes [hide]

Gunter Beitz, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)8 (-1) 6 (-2)15 (+2)
Skills Religion +1
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 900 sp.


Social Check DCs


Guy Bradly, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black coat over a violet low-cut shirt, and a broad hat upon his head. His golden hair is thinning but still full. His eyes are a pleasant gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He wants nothing more than to rejoin the army; and he is greedy

Ideals: Entrepeneur. Flaws: Sensitive, Mundane. Bonds: Rich, Military. Occupation: Banker

Voice: Spits words with contempt

Attributes [hide]

Guy Bradly, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)16 (+3) 13 (+1)9 (-1)
Skills Deception +1, Stealth +2
Senses Passive Perception 11
Languages Common, Ignan, Celestial, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1200 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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