Ralf Winthrop, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He wears his black hair up. He is very pretty but has cold, dead eyes.
Personality: He will rave to anyone who will listen. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: When he was but 7 years old his parents immigrated from the south. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.
Motivation: He's repulsed by the PC; and expand his business
Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant, Job. Occupation: Bounty Hunter
Voice: Australian accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 400 gp. 1 Everburning torch.
Drogo Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a black shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His blonde hair is cut jaggedly and amateurishly. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the west to a Ruler, Drogo learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Detective, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Ruler
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 10 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 4 (-3) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 25000 cp. 1 Minor magic item.
John Quinton, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bow, just in case. He wears a colorful flower in his golden hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants a kiss; and he has a crush on the local laborer
Ideals: Joker. Bonds: Attractive, Rich, Criminal record, Has a crush. Occupation: Bather
Voice: Sounds elderly
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Celestial, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
Possessions: 400 gp. Azurite (11 gp). Amber (110 gp). Silver pearl (110 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Gomory Milton, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light pastel in addition to tight pants. His red hair is styled in orderly dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His job bores him to no end. He has decided to make it more interesting.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Attractive, Adventurer, Criminal record. Occupation: Guard
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 14000 cp. 1 Masterwork Common Ranged Weapon.
Kody Preston, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a faded coat and loose pants complete with broad hat. He wears a broad hat to cover his moderate length silver hair. His eyes are violet and beady.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with finding treasure.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. Kody abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted martial powers by his dying brother.
Motivation: Wants a kiss; and he's attracted to the pc
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Rich, Has a crush. Occupation: Courier
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
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