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NPC Generator

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Advanced [show]


Norman Mitchell, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. His golden hair is knotted and matted. He has gleaming, smiling hazel eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Norman grew up listening to his father's many stories. His homeland was ravaged by war and he spent much of his life rebuilding it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Disciplined, Gifted. Flaws: PTSD. Bonds: Adventurer. Occupation: Cook

Voice: Irish accent

Attributes [hide]

Norman Mitchell, Male Human Fighter 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Druidic, Terran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 10000 cp. Rose (80 gp). Deep blue spinel (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Read, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He carries with him a set of greatswords, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His black hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. When he's not drinking or sleeping the drinks off, he's doing painting.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he seems to be bored by most things

Ideals: Fighting, Artistic, Gifted. Flaws: Mundane. Bonds: Has a crush. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Read, Male Human Fighter 4
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)9 (-1) 10 (+0)15 (+2)
Skills Arcana +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Buckler. 1 Half-Plate.


Social Check DCs


Kyle Snowdon, Male Human [Permalink]

Personal [hide]

Description: This malnourished man usually wears his blue robe and has his whip always slung over his shoulder. His tied-back hair is white. He has hazel eyes and a blue hat with a black feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Born in the west to a Brewer, Kyle learned a great deal about his mother's area of expertise. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's also a talented Body Guard, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Sensitive, Racist. Bonds: Poor, Job. Occupation: Brewer

Voice: Low and grunting

Attributes [hide]

Kyle Snowdon, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)6 (-2) 10 (+0)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2

Possessions: 700 sp. 4 Holy water. 2 Tanglefoot bags. 4 Holy water.


Social Check DCs


Lance Washington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. He has a very tight haircut. His eyes are gray and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He has a minor phobia of water and hates getting wet.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic, Fearful, Insane. Occupation: Priest

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Washington, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Masterwork Heavy wooden shield. 1 Half-Plate.


Social Check DCs


Ernest Staurheim, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and dresses in collared shirts and wears a proper scarf over his head. His skin is also unnaturally pale. His long red hair is drawn into a two foot long braid. His ears are large.

Personality: Ernest wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: He desires power and/or immortality.

Ideals: Disciplined. Flaws: Ugly, Selfish, Antagonistic. Bonds: Adventurer. Occupation: Doctor

Voice: American accent

Attributes [hide]

Ernest Staurheim, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 14 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)12 (+1) 12 (+1)14 (+2)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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