Raymond Alby, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man likes to wear tan tank tops with brown pants, and a wedding ring on his right hand. His red hair is cut short with large spiked bangs in the front. He has a tattooed face.
Personality: He has always had a great fascination with Human culture. He is frequently practicing swordplay.
History: The child of eastern immigrants he idolized his father. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: A strong sense of loyalty to Human people.
Flaws: Racist. Bonds: In love, Military, Immigrant, Rich. Occupation: Miller
Voice: Loud with bravado
Attributes [hide]
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
John Wordsworth, Male Human [Permalink]
Personal [hide]
Description: 6'5" and muscular, this eastern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying silver hair a little too much giving a sharp silver color. His thin eyebrows rest above his beady amber eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He comes from a rich eastern family. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Passionate, Justice. Flaws: Ugly. Bonds: Rich. Occupation: Spy
Voice: Thin and wheezing
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Hugh Alton, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a pastel armored body suit, with a simple green line shooting up and back down. He has done his best to style his chestnut hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born in the west his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and he's repulsed by the pc
Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 9 (-1) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Gerard Shelly, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear black pants and tee shirts. His black hair is lengthy and is close to two feet long. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was raised in a plains tribe. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and to reunite with his old friends
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Nature, Adventurer. Occupation: Priest
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 11 (+0) | 13 (+1) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Hugh Hastings, Male Human [Permalink]
Personal [hide]
Description: He wears a black shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a slight overbite and is overall scrawny. His red hair is lengthy. He has several tiny amber earrings on each ear.
Personality: A deeply religious man he believes everything happens for a reason. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and regain custody of his son
Flaws: Forgetful. Bonds: Rich, Religious, Enemies, Family. Occupation: Mason
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: Red garnet (60 gp). Silver pearl (60 gp). Jade (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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