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Advanced [show]


John Woods, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His long golden hair is drawn into a two foot long braid. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, John studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He got away from his former life and has fallen to alcoholism.

Motivation: He seems to be bored by most things; and to prove his worth to the world

Ideals: Joker, Justice, Gifted. Flaws: Addict. Bonds: Attractive. Occupation: Tanner

Voice: growls and snarls, animalistic

Attributes [hide]

John Woods, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)17 (+3) 10 (+0)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Rose (20 gp). 1 Small steel mirror. 1 Masterwork manacles. 1 Disguise kit.


Social Check DCs


Kody Kitchur, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears suspenders and tan workpants. His shirt is white, and he wears a heavy tan leather apron most of the time. His skin is also unnaturally pale. His red hair is singed and shortened. He wears round tiny glasses practically rammed into his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born into a rich family. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by goblins. Kody was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: He has money and likes to spend it.

Ideals: Optimist. Flaws: Ugly, Hedonist. Bonds: Rich, Enemies. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Kody Kitchur, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Banded mail. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs


Dustin Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small island village. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Slave Trader

Voice: Hissing voice

Attributes [hide]

Dustin Hallewell, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 16 (+3)16 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Raymond Dudley, Male Human [Permalink]

Personal [hide]

Description: A 5'3" southern man, he dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. His hazel unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Raymond will drive conversation. He does not believe in violence as a means to an end. He is a dedicated Performer but believes his peers are too gung-ho.

History: Born in the south his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raymond fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Extrovert, Pacifist, Fighting. Flaws: Disease. Bonds: Poor. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Raymond Dudley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)11 (+0) 14 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gerald Kenley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears a fancy brown suit. Beneath his clothing is a huge mess of scar tissue. He wears his white hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He also has developed a complete distrust of the Unemployed profession.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his father's forge. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He has money and likes to spend it; and many goblins want him driven away

Flaws: Antagonistic. Bonds: Attractive, Slave, Job, Rich, Enemies. Occupation: Soapmaker

Voice: Low and grunting

Attributes [hide]

Gerald Kenley, Male Human Fighter 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)10 (+0) 8 (-1)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. Smoky quartz (80 gp). Sardonyx (80 gp). 1 Climber’s kit. 1 Hourglass. 1 Good lock.


Social Check DCs

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