Trym Sydney, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'1". He likes to wear white tank tops with green pants. His moppish white hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are green.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 15 years.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Job, Religious, Military, Adventurer. Occupation: Shoemaker
Voice: Boston accent
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 4000 cp. Sardonyx (80 gp). Violet garnet (200 gp).
Manfred Alston, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He very much looks the part of a Shepherd. His black hair is long and unkept. His green unseeing eyes seem to look past you.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Animals are drawn to him, and he is able to talk to them.
History: Manfred was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Expand his business; and further expansion of business
Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Kody Wharton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears brown trousers with green and brown striped suspenders. He wears various colorful collared shirts. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His eyes are likewise green. His teeth are white and perfect.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Herbalist, his mother struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Logical. Flaws: Terse. Bonds: Poor, Attractive, Religious. Occupation: Armorer
Voice: Indian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 25000 sp. Chalcedony (20 gp). Golden yellow topaz (1000 gp). White pearl (160 gp).
Gilbert Clare, Male Human [Permalink]
Personal [hide]
Description: 6'2" and muscular, this southern man usually wears his blue robe and has his trident always slung over his shoulder. He has shaved his head bald. His face is covered beneath a completely black helmet.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is an amazing painter.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted druidic powers by his dying brother.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Gifted. Flaws: Selfish. Bonds: Military. Occupation: Tanner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 70 pp. Violet garnet (1100 gp). Amber (160 gp). Sardonyx (80 gp). Bloodstone (80 gp). 1 Spyglass. 1 Masterwork Thieves’ tools. 1 Bullseye lantern. 1 Silver holy symbol.
Trey Rodney, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears just a green suit. His chestnut hair is long and unkept. He has brown eyes and a green hat with a grey feather.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. His job bores him to no end. He has decided to make it more interesting.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Adventurer, Criminal record. Occupation: Server
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. Banded agate (4 gp). Alexandrite (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!