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Advanced [show]


Theobald Bentham, Male Human [Permalink]

Personal [hide]

Description: 6'2" and muscular, this western man wears a robe, a symbol of luck around his neck, and a bow on his belt. His golden hair is slicked back into a classic pompadour. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in the west his family was never financially stable. He moved out east to avoid the crime he committed. Being a Baker kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Criminal record, Poor. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Theobald Bentham, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)13 (+1) 16 (+3)16 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Tim Reid, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a weathered and beat up set of banded mail beneath an oversized black coat. His brown hair is heavily combed to the right. His hazel eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a font of random trivia from the lore and stories he has discovered

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Detective

Voice: Russian accent

Attributes [hide]

Tim Reid, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2400 sp.


Social Check DCs


Reynard Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He wears his red hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He worked as a nervous Doctor and found it very stressful. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Junk Dealer again; and he has money and likes to spend it

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Doctor

Voice: Aggressive tone

Attributes [hide]

Reynard Kenley, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2300 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Nibley, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of shortspears on his belt, each one with a ruby on the hilt. He wears his blonde hair up. His eyes are gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a ruthless business man, a trait he acquired from his father.

History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Fighter school at a young age so that he could practice his psionic talents. Days after completing his studies, news broke out that his hometown was attacked by orcs. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Fighting, Gifted, Entrepeneur. Bonds: Rich, Enemies. Occupation: Mercenary

Voice: Stutters

Attributes [hide]

Geoffrey Nibley, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Animal Handling +5, Persuasion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 500 sp.


Social Check DCs


Odo Payton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a blue vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish blonde hair is in a traditional bowl cut. His eyes are gray and beady.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Joker, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Performer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Odo Payton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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