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NPC Generator

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Advanced [show]


Shane Clive, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a tight fitting red shirt and pants. His hair is cut close to his head. He is very pretty but has cold, dead eyes.

Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Shane was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Locksmith, and he later adopted a second son.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Job, Family. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Shane Clive, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 7 (-2)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anthony Hampton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a green tunic with brown highlights, and long black pants that bunch up around his shoes. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He pushes his goals aggressively. He is also a coward if confronted.

History: Anthony lived on a farm with his mother, near the main road leading to a nearby town. He moved out west to avoid the crime he committed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a sellsword and was forced into it by his family

Flaws: Ugly, Fearful, Antagonistic. Bonds: Criminal record, Family, Military. Occupation: Sellsword

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Anthony Hampton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Athletics +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 20 pp.


Social Check DCs


Cory Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His hair is brown, silky, and of moderate length. His fierce hazel eyes like to dwell on things.

Personality: Overbrimming with self-confidence, Cory isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a font of random trivia from the lore and stories he has discovered

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable, Logical, Gifted. Bonds: Attractive, Job. Occupation: Bowyer

Voice: Pirate accent

Attributes [hide]

Cory Soames, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. Jet (50 gp). Amethyst (50 gp). Pink pearl (50 gp).


Social Check DCs


Shane Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is silver. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Shoemaker and fed both sides of the war false information with the goal of increasing casualties.

Motivation: He uses money and sex appeal to get what he needs; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: PTSD, Greedy. Bonds: Rich, Slave, Attractive, Job. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Shane Mitchell, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)8 (-1) 9 (-1)15 (+2)
Skills Animal Handling +1, Athletics +1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Jocelyn Landon, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With a patchy black beard and wild black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: He got into the Barber business at a young age. He worked as a nervous Barber and found it very stressful. He has since lost track of the people in his past.

Motivation: To clean up the streets; and he has passion for adventuring and risk

Bonds: Job, Adventurer, Family, Guardian. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Jocelyn Landon, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Arcana +5, Deception +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 300 gp.


Social Check DCs

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