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NPC Generator

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Advanced [show]


Roger Anderton, Male Human [Permalink]

Personal [hide]

Description: This man wears brown trousers with blue and violet striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. He has golden hair. His gray unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cook arts, while his father instructed him in etiquette, music and courtly manner. Roger abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Cook

Voice: Sounds elderly

Attributes [hide]

Roger Anderton, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Investigation +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Roland Carlisle, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He has a long red beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A powerful slaver made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is compelled to act according to his religious beliefs; and he desires power and/or immortality

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Mentor, Religious. Occupation: Mason

Voice: Nasally tone

Attributes [hide]

Roland Carlisle, Male Human Fighter 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)13 (+1) 12 (+1)12 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Allerton, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely violet suit with green socks and a vest with buckled shoes. His black hair and beard is wavy and long. His brown eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Joker. Flaws: Insane. Bonds: Rich, Religious. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Trym Allerton, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)9 (-1) 14 (+2)13 (+1)
Skills Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. Zircon (50 gp). Banded agate (16 gp). 1 Minor magic item.


Social Check DCs


Gomory Peyton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is typically in his Herbalist uniform. He wears his golden hair down. His blue eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born into a rich family. His childhood dream was to be a Roofer, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to work out more often

Ideals: Athletic, Passionate. Flaws: Shy. Bonds: Job, Rich. Occupation: Herbalist

Voice: Can't modulate volume

Attributes [hide]

Gomory Peyton, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 8
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 14 (+2)11 (+0) 13 (+1)8 (-1)
Skills Animal Handling +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 400 gp.


Social Check DCs


Guy Kimberly, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a white coat over a blue low-cut shirt, and a Stetson hat upon his head. His black hair is braided into rings. His brown unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He has a habit of throwing himself into exceedingly dangerous situations.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To clean up the streets; and he's repulsed by the pc

Ideals: Gifted, Artistic. Flaws: Disease, Impulsive, Antagonistic. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Kimberly, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)14 (+2) 13 (+1)10 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2200 sp.


Social Check DCs

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