Diggory Oakley, Male Human [Permalink]
Personal [hide]
Description: He sports black clothing, slightly heavier than average wear. His brown hair is braided into rings. His violet eyes dart from person to person.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He would rather hide behind his crafts than deal with other people.
History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Diggory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Diggory. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To be a Unemployed again; and balancing his hectic life and new merchant responsibilities is difficult
Ideals: Artistic. Flaws: Shy. Bonds: Job, Mentor, Criminal record. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 8
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 13 (+1) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Ignan, Giant, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
Possessions: 28000 sp. Citrine (20 gp).
Ralf Royston, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear yellow pants and tee shirts. His brown hair is smooth and relatively long. He wears crescent spectacles with a black brim.
Personality: He dislikes all the random violence that takes place in the north. He also has developed a complete distrust of the Herbalist profession.
History: He got into the Spy business at a young age. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has never given up on his poetry dream.
Motivation: To be a Herbalist again; and to get a good night's sleep
Ideals: Pacifist, Gifted, Artistic. Flaws: Insomniac. Bonds: Job. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 3000 cp.
Simon Wedgwood, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has moderate length brown hair. He has brown eyes.
Personality: Simon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Simon hails from a village terrorized by drow. His family was turned out during the war. He and his family wandered north to less war torn lands. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: He wants revenge against drow; and he is greedy
Ideals: Artistic, Opinionated. Flaws: PTSD. Bonds: Rich, Enemies. Occupation: Doctor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 100 gp.
Richard Paxton, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is typically in his Blacksmith uniform. His white hair is matted, messy, and big. His eyes, though not visible through his cowl, are brown.
Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.
History: He was born in the west, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He has set out to sabotage the competition.
Motivation: Expand his business.
Flaws: Ugly, Insane, Lazy. Bonds: Job, Immigrant. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp.
Alex Beverly, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears skinny pants and wears a green and pastel robe with the hood down. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue.
Personality: He snorts whenever he laughs or is feeling confident. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Fighting. Flaws: Insane, Hedonist. Bonds: Rich. Occupation: Navigator
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1200 sp. Jasper (50 gp). Zircon (50 gp).
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