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NPC Generator

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Advanced [show]


Peter Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat, and carries crossbows. He has moderate length silver hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Blacksmith first and foremost. He believes firmly that knowledge should be universal. He would rather hide behind his crafts than deal with other people.

History: Peter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has achieved small success as a Blacksmith.

Motivation: Sabotage a competitor; and to be a adventurer again

Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Job, Poor. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Peter Churchill, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 12 (+1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Buckler.


Social Check DCs


Charles Barton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He wears his red hair up. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily eccentric. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. His mother had invested heavily in several trade routes and wanted him to inherit them. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Philantrophist. Flaws: Insane, Secretive. Bonds: Rich, Attractive, Mentor. Occupation: Adventurer

Voice: Hollow voice

Attributes [hide]

Charles Barton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Deception +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bernard Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears a violet coat over a grey low-cut shirt, and a top hat upon his head. His brown hair is greasy and uncared for. His eyes are gray and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Stylist, who enjoyed hunting, Bernard was taken on many hunting expeditions. A gifted student he started as a Stylist, but he got bored and became a Bellfounder. He has worked as a Bellfounder like his father before him.

Motivation: He feels kind of lost in life; and balancing his hectic life and new bellfounder responsibilities is difficult

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Nature, Job. Occupation: Bellfounder

Voice: Sleepy voice

Attributes [hide]

Bernard Moreno, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ernest Mitchell, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, he is not a threatening figure. His long black hair is drawn into a two foot long braid. His eyes are likewise gray. His teeth are white and perfect.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised by priests from a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Shy. Bonds: Attractive, Religious, Mentor. Occupation: Banker

Voice: Nasally tone

Attributes [hide]

Ernest Mitchell, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Perception +1, Religion +3
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Deep green spinel (100 gp). 1 Minor magic item.


Social Check DCs


John Cotton, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Engraver uniform. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden and very short. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: John was raised in a hard working conservative environment. A gifted student he started as a Bather, but he got bored and became a Engraver. He has achieved small success as a Engraver.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Attractive. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

John Cotton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 5 (-3)12 (+1)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 7
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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