Ernest Ainsworth, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear ponchos typically of a light pastel in addition to tight pants. He wears a Stetson hat to cover his moderate length golden hair. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He used his abilities to travel the world and help people.
Motivation: Money/treasure; and he is greedy
Ideals: Athletic, Philantrophist, Joker. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Priest
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 5 (-3) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 1300 sp.
Gerard Langley, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting blue shirt and pants. His white hair is singed and shortened. He has a tattooed face.
Personality: He is business-like. He takes instructions and follows them to the letter. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Gerard lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister
Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Farmer
Voice: Squeaky
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Drogo Peyton, Male Human [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. He has a moderate pudge and is not very fit. His black hair is cut jaggedly and amateurishly. His green eyes dart from person to person to random spaces in the air.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He tends to his Layabout job now, and dutifully fulfills any obligations he has.
Motivation: To be a Brewer again; and he is content
Ideals: Disciplined. Flaws: Shy, Mundane. Bonds: Rich, Job. Occupation: Layabout
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 2800 sp.
Tim Sharps, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears a brown armored body suit, with a simple tan line shooting up and back down. He has no hair. This blue eyed southerner is not easily forgotten.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: When he was but 4 years old his parents immigrated from the south. Tim was born on a far southern plains where he grew up under the tutelage of his father, an expert Bellfounder. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and he's attracted to the pc
Flaws: Ugly, Shy, Impulsive. Bonds: Immigrant. Occupation: Bellfounder
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1500 sp.
Drogo Weston, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear flannel. He has a long black beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Drogo was born with his father's beautiful face. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: Marry his sister to traveling adventurers; and his religion dominates his actions
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Religious, Family. Occupation: Carpenter
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +3
Possessions: 500 gp.
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