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NPC Generator

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Advanced [show]


Henry Chatham, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey small hat and grey clothes. He has a very tight haircut. His thin eyebrows rest above his beady gray eyes.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Henry was born in the west. At a young age he loved to build and create. Through the years after Henry was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Henry's father didn't care for him much, and the feeling was mutual. He now travels the world, in search of power and loot.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Disciplined, Persistence. Flaws: Ugly, Antagonistic, Racist. Bonds: Adventurer. Occupation: Fortune-teller

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Chatham, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 4 (-3)6 (-2) 10 (+0)13 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Kyle Coombs, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His hair, while still mostly auburn, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic. Flaws: Insomniac, Emotional, Shy. Occupation: Interpreter

Voice: Speaks with lips pursed

Attributes [hide]

Kyle Coombs, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Miles Fidget, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Fletcher does. He carries a battered sai and tarnished hand crossbow as well. His tied-back hair is silver. He has gleaming, smiling gray eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a brothel owner, Miles was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Fletcher like his father before him.

Motivation: Further expansion of business; and to be a unemployed again

Ideals: Fighting, Gifted. Bonds: Job, Attractive, Mentor. Occupation: Fletcher

Voice: Smooth and feminine

Attributes [hide]

Miles Fidget, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 12 (+1)11 (+0) 13 (+1)17 (+3)
Skills Acrobatics +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Richard Clifton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his greatsword always slung over his shoulder. He has a moderate pudge and is not very fit. With a patchy red beard and wild red hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was raised in a forest tribe. Richard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Richard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he's attracted to the pc

Ideals: Joker, Artistic. Bonds: Nature, Criminal record, Has a crush. Occupation: Slave Trader

Voice: Hollow voice

Attributes [hide]

Richard Clifton, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills Deception +2, Perception +1
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. Violet garnet (600 gp). Amber (120 gp). Citrine (70 gp). Moss agate (14 gp).


Social Check DCs


Percival Marleigh, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is dressed in a clean brown cloak covering his clean studded leather. His blonde hair is smooth and relatively long. This violet eyed northerner is not easily forgotten.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He always tries to repair and not replace. It was this mentality that drove him into the Mayor business.

History: He was born in the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Persistence. Flaws: Ugly. Bonds: Immigrant, Job, Family. Occupation: Mayor

Voice: Laughs frequently while speaking

Attributes [hide]

Percival Marleigh, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)16 (+3) 14 (+2)14 (+2)
Skills Deception +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Superior lock. 1 Good lock. 1 Masterwork Thieves’ tools.


Social Check DCs

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