Adelard Hayhurst, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His silver hair is heavily combed to the left. His amber eyes peer out from beneath his small pastel hat.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He cannot resist a sob story and will often dote over anyone who has one.
History: Born in the south to a Stylist, Adelard learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Stylist for hire.
Motivation: To settle down with his crush; and wants to have a good time and be beloved
Ideals: Optimist, Philantrophist. Bonds: Job, Adventurer, Has a crush. Occupation: Stylist
Voice: Squeaky
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Moonstone (50 gp). Star rose quartz (50 gp). 1 Minor magic item.
Tim Shelley, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is black, silky, and of moderate length. His brown eyes lackadaisically let the world flow into them.
Personality: He is witty, but his monotone delivery comes off as unnerving He is afraid of women and trembles around them
History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Barkeep hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Joker. Flaws: Shy. Bonds: Poor, Attractive, Military. Occupation: Barkeep
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 13 (+1) | 17 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Auran, Druidic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 1000 sp.
Patrick Royal, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. His brown hair is greying along the sides and has receded to reveal a widow's peak. This amber eyed northerner is not easily forgotten.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a font of random trivia from the lore and stories he has discovered
History: Born to a Weaver, his mother struggled to pay the bills. Through the years after Patrick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Patrick's mother didn't care for him much, and the feeling was mutual. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Logical, Fighting. Flaws: Antagonistic, Addict. Bonds: Poor. Occupation: Fletcher
Voice: Voice breaks
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 2500 sp.
Clerebold Vance, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He is dressed in a clean white cloak covering his clean studded leather. His golden hair is smooth and relatively long. He wears large thick round spectacles.
Personality: He will rave to anyone who will listen. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Insane, Antagonistic. Bonds: Rich, Family, Religious. Occupation: Sailor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Banded agate (12 gp). White pearl (100 gp). Hematite (12 gp).
Guy Colton, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a grey and red robe with the hood down. He carries a battered crossbow and tarnished longsword as well. His hair is chestnut, silky, and of moderate length. He has brown eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He works hard and plays hard.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Antagonistic, Hedonist. Bonds: Attractive. Occupation: Merchant
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
Possessions: 300 gp. 4 Tanglefoot bags. 4 Tanglefoot bags. 1 Smokesticks. 3 Acid flasks.
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Their contribution stands as a beacon of hope for all adventurers!
