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NPC Generator

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Advanced [show]


Kyle Kent, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a faded coat and loose pants complete with small hat. His white hair is singed and shortened. He has a dull look in his amber eyes.

Personality: He is irascible and easily irritated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down.

Ideals: Gifted. Flaws: Ugly, Antagonistic, Impulsive. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kyle Kent, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1100 sp.


Social Check DCs


Gerald Stratford, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He believes the world needs to unite to get rid of giants once and for all.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants; and many giants want him driven away

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Attractive, Enemies. Occupation: Locksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Stratford, Male Human Fighter 4
Medium (5'9") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 12 (+1)14 (+2)
Skills Intimidation +4, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Citrine (20 gp). Eye agate (12 gp). Obsidian (12 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs


Guy Axton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He typically wears brown cloth garments or leather armor. His blonde hair is drawn into a tight pony tail with a cross scrunchie. He wears round tiny glasses practically rammed into his face.

Personality: Always inclined to offer people food he seems plenty friendly. Flattery will make him almost putty in your hands.

History: Guy was born the youngest of three triplets. He was taken from his home at a very young age. Due to his spouse's obsession with being a Glassblower they were divorced and he won custody of their daughter. He worked as a Shepherd, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Philantrophist. Flaws: Ugly, Selfish. Bonds: Family, Slave. Occupation: Shepherd

Voice: Australian accent

Attributes [hide]

Guy Axton, Male Human Fighter 3
Medium (5'9") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Intimidation +4, Nature +4
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1300 sp.


Social Check DCs


Richard Vance, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. His red hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy, self-centered, vain, and jealous.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Flaws: Ugly, Insomniac, Antagonistic, Selfish. Bonds: Poor, Nature. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Richard Vance, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)16 (+3) 6 (-2)15 (+2)
Skills Persuasion +4, Stealth +1
Senses Passive Perception 8
Languages Common, Halfling, Undercommon, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Godfrey Dryden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is dressed in earthy colors with a green and brown handkerchief worn on his right side. His head has been shaved. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in the east. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 7 years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and expand his business

Flaws: Ugly, Fearful. Bonds: Job, Immigrant, Criminal record. Occupation: Bookbinder

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Dryden, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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