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Cory Royal, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'7" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Prone to second guessing himself, he comes off as nervous. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Poor. Occupation: Server

Voice: Sore throat, cough

Attributes [hide]

Cory Royal, Male Human Fighter 4
Medium (5'7") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Intimidation +4, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Gunter Kent, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He typically wears black cloth garments or leather armor. His tied-back hair is golden. His eyes are amber and he is always smoking a pipe.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Some 7 years later his spouse died after the birth of his son. Heartbroken, Gunter never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Wants to have a good time and be beloved; and wants to work out more often

Ideals: Athletic, Optimist. Bonds: Guardian, In love, Immigrant. Occupation: Sailor

Voice: Creaky witch voice

Attributes [hide]

Gunter Kent, Male Human Fighter 3
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)10 (+0) 7 (-2)7 (-2)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Peter Rodney, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a black collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He wears his golden hair down. He has several tiny topaz earrings on each ear.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy, self-centered, vain, and jealous.

History: Peter lived on a farm with his father, near the main road leading to a nearby town. Peter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Find a way to reverse the transformation of his sister; and his relatives are trying to arrange a marriage

Flaws: Antagonistic, Selfish. Bonds: Rich, Family, Adventurer. Occupation: Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Peter Rodney, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 15 (+2)14 (+2) 15 (+2)17 (+3)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +5 / 1d10+3, Ranged -1 / 1d10-3, Grapple +3

Possessions: 8000 sp.


Social Check DCs


Trey Brixton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears bulky tan painted plate armor. His broad hat is riddled with cuts and holes. His thin eyebrows rest above his beady violet eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Sage business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Sage

Voice: Jamaican accent

Attributes [hide]

Trey Brixton, Male Human Fighter 4
Medium (6'0") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp.


Social Check DCs


Diggory Law, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a black vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His clothes are grease stained in places. He has shaved his head bald. His eyes are likewise amber.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Ugly, Mundane, Insane. Bonds: Poor, Immigrant. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Diggory Law, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Religion +4
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 3000 cp. Moss agate (9 gp). Jade (40 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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