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Advanced [show]


Bernard Watson, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His skin is also unnaturally pale. His hair is cut close to his head. He has gray eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is skeptical of what others tell him and is slow to trust.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Gardener

Voice: Rolls R's

Attributes [hide]

Bernard Watson, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)16 (+3) 11 (+0)8 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Draconic, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Guy Hadley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His long golden hair is drawn into a two foot long braid. His skin is flawless and his brown eyes scan people very quickly.

Personality: Aggressive, abrasive, and angry, Guy embodies much of what other species detest in the Humans. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive. Occupation: Tanner

Voice: Mousy voice

Attributes [hide]

Guy Hadley, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)10 (+0) 7 (-2)13 (+1)
Skills Acrobatics +5, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +0

Possessions: 8000 sp. Citrine (30 gp). Onyx (30 gp). 1 Half-Plate.


Social Check DCs


Don Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. He carries with him a set of scimitars, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his father.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Flaws: Addict. Bonds: Poor, Adventurer. Occupation: Shepherd

Voice: Thin and wheezing

Attributes [hide]

Don Breeden, Male Human Fighter 4
Medium (6'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)13 (+1) 13 (+1)14 (+2)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Roger Rodney, Male Human [Permalink]

Personal [hide]

Description: This man has a large violet mantle and cape that has been intricately interwoven into his blue robe. He is muscular with a powerful set of arms. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Roger wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.

History: Born to a Soapmaker, his father struggled to pay the bills. While studying, he fell in love. They married and had a daughter. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Roger never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: His religion dominates his actions.

Ideals: Disciplined. Flaws: Insomniac, Selfish. Bonds: Poor, In love. Occupation: Fortune-teller

Voice: Gruff and masculine

Attributes [hide]

Roger Rodney, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 8 (-1)15 (+2) 11 (+0)11 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (100 gp). Solid gold idol (800 gp).


Social Check DCs


Lance Trowbridge, Male Human [Permalink]

Personal [hide]

Description: He sports white clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. His brown hair is heavily combed to the left. His eyes are green and catlike.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Lance was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero; and retire the richest man in the east

Ideals: Joker, Persistence, Entrepeneur. Bonds: Rich, Adventurer. Occupation: Barrister

Voice: Hard of hearing, loud

Attributes [hide]

Lance Trowbridge, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills Religion +5, Stealth +3
Senses Passive Perception 12
Languages Common, Giant, Elven, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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