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NPC Generator

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Advanced [show]


Dustin Kendal, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears his black hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and his religion dominates his actions

Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Adventurer, Religious. Occupation: Slave Trader

Voice: Complex vocabulary, royal

Attributes [hide]

Dustin Kendal, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 17 (+3)14 (+2) 15 (+2)17 (+3)
Skills Athletics -1, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 5000 cp. Black pearl (500 gp). 1 Disguise kit. 1 Small steel mirror.


Social Check DCs


Trym Rodney, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a weathered and beat up set of banded mail beneath an oversized black coat, and is pretty ugly. His brown hair is cut short with large spiked bangs in the front. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.

History: He is a Hag in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Ugly, Addict, Depressed. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Trym Rodney, Male Human Fighter 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 7 (-2)8 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp. Brass mug with jade inlays (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). An abacus with copper, silver and gold markers (60 gp).


Social Check DCs


Trym Copeland, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear blue pants and tee shirts. His brown hair is cut short. He has a dull look in his green eyes.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He has all his life been fascinated with writing.

History: He was born on a small isolated farm. Trym liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and revenge

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Nature, Criminal record. Occupation: Scribe

Voice: Soft and melodious

Attributes [hide]

Trym Copeland, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)14 (+2) 13 (+1)8 (-1)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Cory Garfield, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is typically in his Masseuse uniform. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Cory was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Athletic. Flaws: Shy. Bonds: Job, Attractive, Adventurer. Occupation: Masseuse

Voice: growls and snarls, animalistic

Attributes [hide]

Cory Garfield, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)15 (+2) 9 (-1)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common, Gnoll, Druidic
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp. 1 Breastplate.


Social Check DCs


Gomory Cooper, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears dull red sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His hair is cut close to his head. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a massive crush on the younger sibling of the Cook who has hired him part-time. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gomory is combative with any and all who dare try his patience in the slightest.

History: Gomory lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has a crush on the local Farmer; and wants to raise his children well

Ideals: Justice, Persistence. Bonds: Has a crush, Family. Occupation: Cook

Voice: Low range voice

Attributes [hide]

Gomory Cooper, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 12 (+1)7 (-2)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Sard (40 gp). Tiger eye turquoise (13 gp). Jade (70 gp). Blue quartz (13 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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