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NPC Generator

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Advanced [show]


Henry Kirby, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. He has moderate length white hair. He wears large thick round spectacles.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Henry hails from a village terrorized by orcs. He married young, but lost his spouse to orcs. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist. Flaws: Depressed, Insomniac. Bonds: Poor, Enemies. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Henry Kirby, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)9 (-1) 10 (+0)13 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Remington, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Beggar, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He wears a small hat to hide his balding. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. He struck the Beggar job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Disciplined, Gifted. Bonds: Job, Attractive, Rich. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Gerard Remington, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)10 (+0) 10 (+0)10 (+0)
Skills Insight +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Brown-green garnet (80 gp). Violet garnet (900 gp). Iolite (20 gp).


Social Check DCs


Don Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak, and carries greatswords. His brown hair is smooth and relatively long. His eyes are gray and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has gone from town to town working and never settling down anywhere, but has fallen for a local Brewer. He hasn't told them the truth, but wants to settle down with them.

Motivation: To prove his worth to the world; and money/treasure

Ideals: Fighting, Disciplined. Flaws: Hedonist, Impulsive. Bonds: Rich, Has a crush. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

Don Bradshaw, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)12 (+1) 13 (+1)13 (+1)
Skills History +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Raymond Eastoft, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a violet cloak and cross-gartered pastel stockings. His white hair is greasy and uncared for. His amber unseeing eyes seem to look past you.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast plains. Over the years he perfected his riding and shooting skills. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety.

Ideals: Philantrophist. Flaws: Ugly, Disease, Fearful. Bonds: Nature. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Raymond Eastoft, Male Human Fighter 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 16 (+3)9 (-1)
Skills Deception +1, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Charles Nash, Male Human [Permalink]

Personal [hide]

Description: He wears black trousers with brown and green striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly daggers and longswords. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His eyes are a pleasant blue.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He plays an instrument quite well.

History: He was born to loving parents in a slum to the east. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Shy. Bonds: Criminal record, Poor, Nature. Occupation: Laborer

Voice: Scratchy, weak

Attributes [hide]

Charles Nash, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)16 (+3) 16 (+3)15 (+2)
Skills Performance +4, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Alexandrite (200 gp). Blue quartz (5 gp). Rich purple corundum (700 gp).


Social Check DCs

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