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NPC Generator

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Advanced [show]


Shane Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His blonde hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Shane was born with his father's beautiful face. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Gifted, Impeccable. Flaws: Insane, Disease. Bonds: Attractive. Occupation: Blacksmith

Voice: Dark and ominous

Attributes [hide]

Shane Kitchur, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)8 (-1) 12 (+1)12 (+1)
Skills Athletics +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Anselm Langley, Male Human [Permalink]

Personal [hide]

Description: This western man wears a fancy blue suit. His clothes are grease stained in places. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his brown eyes scan people very quickly.

Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised in a white middle class family as the only child. He moved from fad to fad and when he turned 15 he discovered writing. He moves from town to town, unable to find a place to settle.

Motivation: He is content; and to find somewhere to settle down

Ideals: Optimist, Artistic. Flaws: Mundane. Bonds: Attractive, Poor, Immigrant. Occupation: Bowyer

Voice: Relaxed voice

Attributes [hide]

Anselm Langley, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Manfred Yeardley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a tan and green handkerchief worn on his left side. He is bald on top and has large chestnut tufts of hair around his ears. His hazel unseeing eyes seem to look past you.

Personality: He is a Mason first and foremost. He believes firmly that knowledge should be universal. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Job, Nature, Adventurer. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Yeardley, Male Human Fighter 3
Medium (6'4") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)6 (-2) 16 (+3)13 (+1)
Skills Arcana +0, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 4000 cp.


Social Check DCs


Justin Lindsay, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is renowned for his bright tan suits and hats and is in decent physical shape. His auburn hair is styled in orderly dreadlocks. His eyes are violet.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Adventurer, Justin learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has built up a small fortune and can afford his own way.

Motivation: Expand his business; and he desires power and/or immortality

Flaws: Shy. Bonds: Job, Family, Rich, Adventurer. Occupation: Adventurer

Voice: French accent

Attributes [hide]

Justin Lindsay, Male Human Fighter 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 10 (+0)13 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. White pearl (130 gp).


Social Check DCs


Aldous Nibley, Male Human [Permalink]

Personal [hide]

Description: A 5'10" western man, he wears just a brown suit. His golden hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Aldous wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He feeds upon the attention of others.

History: He was born in the west. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined, Fighting. Bonds: Attractive, Immigrant, Criminal record. Occupation: Bookbinder

Voice: Slurs words

Attributes [hide]

Aldous Nibley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)10 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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