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Advanced [show]


Odo Altham, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his greataxe with his veritable burlap sack of a shirt. His hair is always cut to a buzz. He wears crescent spectacles with a black brim.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Odo hails from a village terrorized by orcs. He dropped out of school before completing his studies. He left for the south, certain he would find work there.

Motivation: Revenge; and he has a crush on the local sage

Ideals: Optimist, Logical. Bonds: Enemies, Immigrant, Has a crush. Occupation: Knight

Voice: Gruff and masculine

Attributes [hide]

Odo Altham, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)5 (-3) 9 (-1)17 (+3)
Skills Athletics +3, History -1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Trym Ramsey, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and carries shortbows. His brown hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Shepherd.

Motivation: Sabotage a competitor.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Rich, Job. Occupation: Shepherd

Voice: Booming voice

Attributes [hide]

Trym Ramsey, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)14 (+2) 13 (+1)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 11
Languages Common, Druidic, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Arnold Dalton, Male Human [Permalink]

Personal [hide]

Description: A 5'2" eastern man, he wears a grey shirt with thin white vertical stripes and red pants. His hair is chestnut and very short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Banker, but he was a colossal failure. He became a Glassblower soon after.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Professionalism. Flaws: Insane. Bonds: Religious, Slave, Job. Occupation: Glassblower

Voice: Ums and uhs a lot

Attributes [hide]

Arnold Dalton, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)8 (-1) 7 (-2)13 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Roland Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a green suit. His golden hair, when down, is lengthy. His eyes are likewise gray.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Roland was born in the east. At a young age he loved to build and create. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has built up a small fortune and can afford his own way.

Motivation: His relatives are trying to arrange a marriage; and wants to work out more often

Ideals: Athletic, Optimist, Persistence. Bonds: Rich, Family. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Roland Spaulding, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)6 (-2) 6 (-2)11 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Stealth +0
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 sp. Azurite (5 gp). Golden pearl (90 gp). Lapis lazuli (5 gp). 1 Half-Plate. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Everard Marston, Male Human [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his falchion always slung over his shoulder. His skin is fair and his fingers are delicate and long. His brown hair has been sun bleached extensively. His eyes are gray and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Everard was born in the north. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. After a long history of fighting, Everard and his spouse have recently divorced.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Gardener

Voice: Irish accent

Attributes [hide]

Everard Marston, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 11 (+0)15 (+2) 11 (+0)15 (+2)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1

Possessions: 13000 sp. Tiger eye turquoise (10 gp). Black pearl (500 gp). Alexandrite (500 gp). Rhodochrosite (10 gp). 1 Minor magic item.


Social Check DCs

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