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NPC Generator

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Advanced [show]


Clerebold Branson, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his right hand. His black hair is singed and shortened. His eyes are likewise amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Clerebold was born in the north. At a young age he loved to build and create. While studying, he fell in love. They married and had a son. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he would like to get married and retire

Ideals: Persistence. Flaws: Ugly. Bonds: In love, Has a crush, Adventurer. Occupation: Healer

Voice: Jamaican accent

Attributes [hide]

Clerebold Branson, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Athletics +3, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +4

Possessions: 700 sp.


Social Check DCs


Jocelyn Whitby, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is well dressed, constantly wearing a tan suit, green shirt, and black tie. His tied-back hair is brown. His eyes are likewise hazel. His teeth are white and perfect.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north, but his parents moved at a very young age to the east. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Disciplined. Flaws: Shy. Bonds: Attractive, Immigrant, Rich. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Jocelyn Whitby, Male Human Fighter 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Ralf Nash, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears just a blue suit. Beneath his clothing is a huge mess of scar tissue. He wears his silver hair up in a very large beehive style do. He has a dull look in his blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to a criminal king-pin and mafia family Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He became a Butcher soon after.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Slave, Job, Criminal record, Family. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Ralf Nash, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)10 (+0) 8 (-1)8 (-1)
Skills Acrobatics +2, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2500 sp. 1 Half-Plate.


Social Check DCs


Gomory Yardley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of greataxes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is heavily combed to the right. His fierce amber eyes like to dwell on things.

Personality: This man loves singing and to teach people singing more than just about anything. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He comes from a rich eastern family. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: He is greedy.

Ideals: Fighting, Artistic. Flaws: Secretive. Bonds: Rich. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Gomory Yardley, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 17 (+3)14 (+2)
Skills Perception +5, Stealth +2
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 8000 cp.


Social Check DCs


Anselm Nash, Male Human [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with white socks and a vest with buckled shoes, and he perpetually has his rapier ready. His hair is blonde and curly. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Sold as a small child to a necromancer, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Ideals: Fighting. Bonds: Criminal record, Mentor, Enemies. Occupation: Miller

Voice: Old thin voice

Attributes [hide]

Anselm Nash, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +2, History +4
Senses Passive Perception 10
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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