Hunter Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he tends to wear a brown poncho over his likewise colored trousers and shirt. His golden hair is still thick. He wears crescent spectacles with a black brim.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Fisher business.
History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better village for his children.
Motivation: To be a Detective again; and a need for knowledge about a nearby landmark
Ideals: Persistence. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Fisher
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Trym Willoughby, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, marred by sweets. He wears a Stetson hat to hide his balding. He wears large thick round spectacles.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Logical. Flaws: Ugly, Disease, PTSD. Bonds: Rich. Occupation: Guard
Voice: Sore throat, cough
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 5000 sp. Brass mug with jade inlays (200 gp). A small bag of saffron. (90 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item.
Trey Churchill, Male Human [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bristling with hidden weapons, mostly greataxes and crossbows. His white hair is long and unkept. His eyes, though not visible through his cowl, are brown.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Seeks redemption; and he is a bit of a kleptomaniac
Ideals: Opinionated, Optimist. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Fletcher
Voice: Low range voice
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 600 sp. Freshwater pearl (11 gp). Iolite (40 gp). Lapis lazuli (11 gp).
Aldous Blyth, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. He has a small bristly mustache and wavy silver hair. His eyes are likewise amber.
Personality: Calm and collected, he is a well trained Shepherd. He never wears the same outfit twice, unless he absolutely has to.
History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Human conditions. He has achieved small success as a Shepherd.
Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor
Ideals: Artistic. Flaws: Racist. Bonds: Rich, Job, Mentor, Family. Occupation: Shepherd
Voice: Stutters
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 8 (-1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp.
Roland Skelton, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears dark leathers with embroidery. His skin is also unnaturally pale. His hair is long and golden with streaks of blonde, and is pulled back with small green clips. His beard is blonde, braided, and well cared for. His eyes are green.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Sold as a small child to a wizard, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Mayor and was forced into it by his family; and regain custody of his son
Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Mentor, Poor. Occupation: Mayor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp.
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