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NPC Generator

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Advanced [show]


Lance Wesley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a grey and brown handkerchief worn on his right side. His brown hair, when down, is lengthy. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to loving parents in a slum to the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is compelled to act according to his religious beliefs; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Addict. Bonds: Criminal record, Poor, In love, Religious. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Lance Wesley, Male Human Fighter 3
Medium (5'8") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 4 (-3)15 (+2) 17 (+3)7 (-2)
Skills History +4, Intimidation +0
Senses Passive Perception 13
Languages Common, Auran, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 9000 cp. 1 Masterwork manacles. 1 Silver holy symbol. 1 Good lock.


Social Check DCs


Patrick Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears bulky violet painted plate armor, and his gloved hand is found clutching a sword. His brown hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady hazel eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Adventurer, Debt. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Patrick Birkenhead, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)6 (-2) 14 (+2)15 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Aquan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 400 gp.


Social Check DCs


Gomory Clive, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He sports a flattop hair cut. His eyes, though not visible through his cowl, are violet.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Athletic, Logical, Fighting. Bonds: Attractive, Religious. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Gomory Clive, Male Human Fighter 4
Medium (5'0") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)14 (+2) 10 (+0)8 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Patrick Ashton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear yellow tank tops with red pants. His chestnut hair is cut jaggedly and amateurishly. His eyes are green and catlike.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a small toy that he constantly fidgets with.

History: Patrick was born the youngest of three triplets. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been a successful dealer in antiques buying low and selling high.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his absent father

Ideals: Gifted, Entrepeneur. Flaws: Addict. Bonds: Family, Enemies. Occupation: Sailor

Voice: Spits and sputters

Attributes [hide]

Patrick Ashton, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Deception +3, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Robert Brent, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an entirely blue suit with brown socks and a vest with buckled shoes. He is bald on top and has large blonde tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants a kiss

Flaws: Ugly, Antagonistic, Racist. Bonds: Military, Has a crush. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Robert Brent, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)17 (+3) 18 (+4)13 (+1)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Abyssal, Goblin, Giant
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2900 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Cloth of gold vestments (120 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs

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