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NPC Generator

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Advanced [show]


Hugh Alton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears professional attire. He is an epitome of beauty. His black hair is knotted and matted. His amber eyes are passionate and lively.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.

History: Hugh was raised in a hard working conservative environment. He moved out east to avoid the crime he committed. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy, Fearful. Bonds: Attractive, Job, Criminal record. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Hugh Alton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 9 (-1)13 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Infernal, Druidic, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Randal Halsey, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His tied-back hair is silver. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: Randal wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west, but his parents moved at a very young age to the south. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and meet up once more with his childhood friend

Ideals: Disciplined, Athletic. Flaws: Ugly. Bonds: Adventurer, Immigrant, Debt. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Randal Halsey, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 12 (+1)5 (-3)
Skills Perception +3, Performance -1
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Balimaar Woods, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy green suit. He has red hair. His eyes are amber and catlike.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Balimaar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Balimaar's mother didn't care for him much, and the feeling was mutual. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Joker, Gifted. Flaws: Antagonistic, Addict. Bonds: Attractive, Adventurer. Occupation: Assassin

Voice: Soothing and warm

Attributes [hide]

Balimaar Woods, Male Human Fighter 4
Medium (5'5") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 18 (+4)11 (+0)
Skills Investigation +5, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Infernal, Giant, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hunter Sydney, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the north to a Mayor, Hunter learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love; and wants a kiss

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Has a crush, Job. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Hunter Sydney, Male Human Fighter 3
Medium (6'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)14 (+2) 15 (+2)14 (+2)
Skills Intimidation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp. 1 Masterwork manacles. 1 Masterwork Musical instrument.


Social Check DCs


Aldous Beckwith, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is wearing colorful clothing, dressed as a Slave Trader. His skin is also unnaturally pale. He is bald on top and has large black tufts of hair around his ears. He wears crescent spectacles with a black brim.

Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To end his boredom; and he has money and likes to spend it

Ideals: Fighting, Persistence. Flaws: Ugly, Selfish, Mundane. Bonds: Rich. Occupation: Slave Trader

Voice: Tuts and clicks tongue

Attributes [hide]

Aldous Beckwith, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Aquan, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Chain shirt. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs

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