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Advanced [show]


Rolf Palomarez, Male Human [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. His skin is fair and his fingers are delicate and long. His hair is long and blonde with streaks of golden, and is pulled back with small green clips. His beard is golden, braided, and well cared for. His gray eyes are slightly larger than normal.

Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a poor family in the city he treasured whatever gifts he got. As a young adult he joined a group advocating for an improvement in Human conditions. He tends to his Detective job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Racist. Bonds: Job, Poor. Occupation: Detective

Voice: Speaks with lips pursed

Attributes [hide]

Rolf Palomarez, Male Human Fighter 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)13 (+1) 17 (+3)8 (-1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Large well-done wool tapestry (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp).


Social Check DCs


John Tewksbury, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports black clothing, slightly heavier than average wear. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his green eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: John was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he feels kind of lost in life

Ideals: Athletic. Flaws: Depressed. Bonds: Has a crush, Poor, Adventurer. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

John Tewksbury, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 17 (+3)12 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Theodoric Beckwith, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear brown clothing when he does not wear armor. His red hair is singed and shortened. His ears are large.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the south to a Mortician, Theodoric learned a great deal about his mother's area of expertise. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He inherited the family business which he has now maintained for 5 years.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Job, Family. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Theodoric Beckwith, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)16 (+3) 16 (+3)10 (+0)
Skills Animal Handling +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Goblin, Undercommon, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Bloodstone (20 gp). Rock crystal (20 gp). Brown-green garnet (70 gp). 1 Masterwork Light steel shield.


Social Check DCs


Hubert Altham, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, yellow, dusty cloak, he is not a threatening figure. His moppish chestnut hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He has always had a great fascination with Human culture. Further he is a bit of a stoner and is frequently out of it.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He moves from town to town, unable to find a place to settle.

Motivation: To unite with his brother; and he wants revenge against gnolls

Flaws: Racist, Addict. Bonds: Immigrant, Family, Enemies. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Hubert Altham, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 600 sp.


Social Check DCs


Robert Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a yellow suit, green shirt, and black tie. He has a penchant for wearing a ring with an oversized ruby on his left hand. His blonde hair is heavily combed to the left. He has a dull look in his green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His job bores him to no end. He has decided to make it more interesting.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and to reunite with his old friends

Ideals: Athletic. Bonds: Rich, Adventurer, Criminal record, Religious. Occupation: Fisher

Voice: German accent

Attributes [hide]

Robert Gracey, Male Human Fighter 4
Medium (6'4") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)11 (+0) 8 (-1)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 8000 sp.


Social Check DCs

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