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NPC Generator

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Advanced [show]


Geoffrey Fawcett, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He typically wears a sleeveless long coat of deep black leather and dull red iron scale mail, and his gloved hand is found clutching a hammer. His golden hair is matted, messy, and big. His amber eyes are slightly larger than normal.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Disciplined, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Geoffrey Fawcett, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 1 Healer’s kit. 1 Simple lock. 1 Climber’s kit.


Social Check DCs


Aldous Alton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears black cloth garments or leather armor. His blonde hair, when down, is lengthy. His half smiles and blue eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He uses divination through singing.

History: He was born in the west, but his parents moved at a very young age to the north. Aldous was born on a far western mountains where he grew up under the tutelage of his mother, an expert Architect. He got away from his former life and has fallen to alcoholism.

Motivation: He's attracted to the PC; and he has money and likes to spend it

Ideals: Gifted, Logical. Flaws: Addict. Bonds: Immigrant, Attractive. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Aldous Alton, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 6
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)3 (-4) 9 (-1)10 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand -2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged -2 / 1d8-4, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Solomon Tattersall, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He wears professional attire, and his gloved hand is found clutching a hand crossbow. He wears a colorful flower in his black hair. His blue eyes have a joyful gleam in them most of the time.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Shy, Hedonist. Bonds: Attractive, Mentor, Religious. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Solomon Tattersall, Male Human Fighter 3
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)16 (+3) 10 (+0)16 (+3)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Druidic, Ignan, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lance Brownrigg, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears clothing that is held on in multiple layers but all of it is in poor condition. He has no hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the east. A gypsy cursed him at a young age, leading to his ugly appearance. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: Poor, Family. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Lance Brownrigg, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)15 (+2) 18 (+4)15 (+2)
Skills Performance +4
Senses Passive Perception 14
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Arnold Gracey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, yellow cloak. With a patchy brown beard and wild brown hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: Confrontational and typically high on some drug or another. He is harsh and unforgiving.

History: He was born the only child of a wealthy merchant. In his 10th year, his parents were killed by a giants raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge.

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Poor, Attractive, Enemies. Occupation: Bowyer

Voice: Strong lisp

Attributes [hide]

Arnold Gracey, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)7 (-2) 13 (+1)13 (+1)
Skills History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp).


Social Check DCs

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