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Advanced [show]


Gerald Yardley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears a fancy tan suit. His red hair is braided into rings. His eyes are likewise violet.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Shepherd and occasionally as a mercenary.

Motivation: He desires power and/or immortality; and human compassion

Ideals: Philantrophist, Gifted. Flaws: Racist. Bonds: Attractive, Adventurer, Job. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Gerald Yardley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Athletics +1, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Druidic, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5

Possessions: 50 pp. 1 Crowbar. 1 Bullseye lantern.


Social Check DCs


Gunter Marlee, Male Human [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a tan and white robe with the hood down. He is muscular with a powerful set of arms. His hair is chestnut, silky, and of moderate length. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Gunter was raised in a hard working conservative environment. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Tailor

Voice: Sleepy voice

Attributes [hide]

Gunter Marlee, Male Human Fighter 3
Medium (5'7") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)8 (-1) 8 (-1)12 (+1)
Skills Nature +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 4 Alchemist’s fire. 1 Antitoxin. 1 Antitoxin.


Social Check DCs


Everard Hayden, Male Human [Permalink]

Personal [hide]

Description: This man has a large grey mantle and cape that has been intricately interwoven into his yellow robe. He is muscular with a powerful set of arms. His long red hair reaches down to his waist. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is a Painter first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business.

Flaws: Ugly, Lazy. Bonds: Job, Religious, Adventurer. Occupation: Painter

Voice: Speaks with lips pursed

Attributes [hide]

Everard Hayden, Male Human Fighter 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 10 (+0)18 (+4)
Skills Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Gilbert Hornsby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, constantly wearing a grey suit, yellow shirt, and green tie. His black hair is kept up in a ponytail inside a Stetson hat. His gray eyes peer out from beneath his Stetson grey hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: When he was but 3 years old his parents immigrated from the north. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. He left for the north, certain he would find work there.

Motivation: A deep hatred of dire rats; and he wants revenge against dire rats

Ideals: Extrovert. Bonds: Attractive, Immigrant, Military, Enemies. Occupation: Bowyer

Voice: Slurs words

Attributes [hide]

Gilbert Hornsby, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Anthony Halsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tattered old clothes. He wears a feathered hat to hide his balding. His face is scarred and worn.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born blind and as such lacked many opportunities for work. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Seamstress, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers; and he is compelled to act according to his religious beliefs

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Family, Religious. Occupation: Seamstress

Voice: Speaks with lips pursed

Attributes [hide]

Anthony Halsey, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 10 (+0)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp.


Social Check DCs

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