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Advanced [show]


Justin Branson, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise amber. His teeth are white and perfect.

Personality: Calm and collected, he is a well trained Marshal. He plays an instrument quite well.

History: Born in the north to a Marshal, Justin learned a great deal about his father's area of expertise. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by drow. Justin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: To end his boredom; and further expansion of business

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Justin Branson, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)18 (+4) 15 (+2)7 (-2)
Skills History +6, Performance +0
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Draconic, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He likes to wear ponchos typically of a light violet in addition to tight pants. He has a hunchback. His chestnut hair is singed and shortened. He wears an eyepatch.

Personality: He is mildly Human supremacist, though he does not identify as such. He has all his life been fascinated with dancing.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Racist, Impulsive. Bonds: Adventurer, Immigrant. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Tim Acton, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)18 (+4) 8 (-1)10 (+0)
Skills Insight +1, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Giant, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp.


Social Check DCs


Adelard Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears brown painted combat armor at almost all times. He wears his hair in dreadlocks. His violet unseeing eyes seem to look past you.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised by priests from a young age. A freak accident while working with his Spice Merchant mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Flaws: Disease. Bonds: Religious, Mentor. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Adelard Hallewell, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)9 (-1) 3 (-4)14 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 6
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 100 gp. Silver pearl (120 gp). Moonstone (30 gp). 1 Masterwork studded leather. 1 Half-Plate.


Social Check DCs


Henry Kendall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a deerstalker hat to cover his moderate length blonde hair. He wears large thick round spectacles.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Henry was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was always very intelligent and has formed a secret society of specialists.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Disciplined. Flaws: Secretive. Bonds: Attractive. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Henry Kendall, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Charles Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, brown, dusty cloak. He has wavy golden hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to trick people and travel the world for free.

Motivation: Money/treasure; and retire the richest man in the north

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Secretive. Bonds: Rich, Criminal record. Occupation: Seamstress

Voice: Low and grunting

Attributes [hide]

Charles Wordsworth, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 14 (+2)15 (+2)
Skills Athletics +4, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +5

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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