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Advanced [show]


Lewis Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a red vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his red boots flare out at the collars. He wears his blonde hair up. His gray unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Lewis's first love is himself. His second love is also himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a Tailor, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Lewis and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Lewis discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Lewis fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Poor, Adventurer. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Lewis Halsey, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 6 (-2)15 (+2) 17 (+3)7 (-2)
Skills Deception +0, Sleight of Hand +0
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Miles Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears yellow painted combat armor at almost all times. He has wavy silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Miles was born with his mother's beautiful face. After coming to the age of reason, Miles took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: To get a good night's sleep; and he feels the way he acts is they only way to get by in the world

Ideals: Joker, Gifted. Flaws: Insomniac. Bonds: Attractive. Occupation: Laborer

Voice: Thin and wheezing

Attributes [hide]

Miles Carlyle, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 50 pp. Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Heward Kensley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Miller does. He has a small bristly mustache and wavy silver hair. His gray eyes peer out from beneath his Stetson blue hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Heward grew up listening to his mother's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Miller for hire.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and sabotage a competitor

Ideals: Logical. Flaws: Emotional, Hedonist. Bonds: Job, Adventurer. Occupation: Miller

Voice: Whispers

Attributes [hide]

Heward Kensley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)11 (+0) 12 (+1)11 (+0)
Skills Animal Handling +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Tourmaline (100 gp). Brown-green garnet (100 gp). Red-brown spinel (100 gp).


Social Check DCs


Drogo Morton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He has a moderate pudge and is not very fit. His white hair is singed and shortened. His eyes are likewise blue.

Personality: Cocky and sure of himself, he believes he is the best Apothecary born in the past three hundred years. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born the only child of a wealthy merchant. His druidic abilities were realized during a raid on his village. He has recently gotten a pet goose that steals things from people.

Motivation: To be a Weaver again.

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Apothecary

Voice: Jittery and nervous

Attributes [hide]

Drogo Morton, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)7 (-2) 7 (-2)12 (+1)
Skills Acrobatics +2, Perception +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 40 pp.


Social Check DCs


Bernard Upton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His attire stands in sharp contrast to his monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a skull on it. His auburn hair is still thick. He has gleaming, smiling brown eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Farmer business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels threatened by others; and he's looking for his big break

Ideals: Logical. Flaws: Fearful. Bonds: Adventurer, Job, Religious. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Bernard Upton, Male Human Fighter 3
Medium (6'0") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)9 (-1) 11 (+0)12 (+1)
Skills History +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Everburning torch. 3 Alchemist’s fire. 1 Smokesticks.


Social Check DCs

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