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Advanced [show]


Bertram Heiser, Male Human [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Mercenary does. He has a penchant for wearing a ring with an oversized jet on his left hand. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in a small forest village. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.

Motivation: He is greedy; and he'd like to take his coworkers down a peg

Flaws: Shy. Bonds: Job, Rich, Nature, Mentor. Occupation: Mercenary

Voice: Posh accent

Attributes [hide]

Bertram Heiser, Male Human Fighter 4
Medium (5'0") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 16 (+3)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 28000 cp. Sard (80 gp). Amber (70 gp).


Social Check DCs


Bertram Clare, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a blue cloak and cross-gartered black stockings, and is pretty ugly. He keeps his golden hair in a flapper bob. His eyes are likewise gray.

Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Immigrant. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Bertram Clare, Male Human Fighter 4
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 25000 cp. A miniature golden chest with tiny emeralds lining the top (130 gp). A necklace of small pink pearls (1000 gp). 1 Chain shirt.


Social Check DCs


Richard Carlyle, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in a clean black cloak covering his clean studded leather. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is a bit of a kleptomaniac; and he is greedy

Flaws: Ugly, Antagonistic, Disease. Bonds: Criminal record, Rich. Occupation: Barrister

Voice: Low rumbling, strings words together

Attributes [hide]

Richard Carlyle, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 7
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 8 (-1)12 (+1) 15 (+2)10 (+0)
Skills Arcana +3, Investigation +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 300 gp. 1 Silver holy symbol.


Social Check DCs


Diggory Trollope, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Architect uniform. He is physically well-built. His hair, while still mostly auburn, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He would rather hide behind his crafts than deal with other people.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Job, Rich. Occupation: Architect

Voice: Smoker's lung

Attributes [hide]

Diggory Trollope, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)11 (+0) 8 (-1)15 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 2100 sp. 1 Banded mail.


Social Check DCs


Henry Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears many layers of old clothing at all times. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. He has amber eyes and a brown hat with a blue feather.

Personality: Stoic and calm, he prefers to meditate than take action. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: Sold as a small child to a necromancer, Henry was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Henry reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Poor, Mentor, Military. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Henry Beckwith, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs

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