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NPC Generator

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Advanced [show]


Gilbert Marleigh, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is braided into rings. His blue eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born to loving parents in a slum to the east. In his 10th year, his parents were killed by a gnolls raid, leaving Gilbert alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Architect.

Motivation: He seems to be bored by most things; and revenge

Flaws: Selfish, Mundane. Bonds: Job, Poor, Enemies. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Gilbert Marleigh, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 7 (-2)11 (+0) 15 (+2)11 (+0)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 2200 sp. 3 Alchemist’s fire.


Social Check DCs


Bernard Trollope, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a faded coat and loose pants complete with Stetson hat. His golden hair is lengthy and is close to two feet long. His gray eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. He has had some formal music training, and achieved minor success. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants his loneliness to end; and wants a kiss

Ideals: Fighting, Artistic. Flaws: Disease. Bonds: Enemies, Has a crush. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Bernard Trollope, Male Human Fighter 3
Medium (5'0") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)9 (-1) 17 (+3)10 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Ernest Cornish, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a white broad hat and white clothes, and a wedding ring on his left hand. His hair is short and golden. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Ernest isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He has a small toy that he constantly fidgets with.

History: He was born at the edge of vast plains. While studying, he fell in love. They married and had a daughter. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Impeccable. Flaws: Addict. Bonds: In love, Nature, Has a crush, Adventurer. Occupation: Navigator

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ernest Cornish, Male Human Fighter 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)13 (+1) 8 (-1)14 (+2)
Skills Athletics +1, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 12000 sp. 1 Darkwood Buckler. 1 Half-Plate. 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather.


Social Check DCs


Lewis Kensley, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His chestnut hair is knotted and matted. He has several tiny sapphire earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: He was born at the edge of vast desert. He worked as a nervous Barber and found it very stressful. He struck the Barber job and began his own company from there.

Motivation: Many goblins want him driven away; and he wants random interesting trinkets and junk, hates to throw anything away

Flaws: Greedy. Bonds: Rich, Enemies, Nature, Job. Occupation: Barber

Voice: Sounds elderly

Attributes [hide]

Lewis Kensley, Male Human Fighter 3
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 11 (+0)8 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2300 sp.


Social Check DCs


Percival Rayden, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease. Bonds: Military, Immigrant. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Percival Rayden, Male Human Fighter 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 5000 sp. Black pearl (300 gp).


Social Check DCs

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