Trym Ryland, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a brown costume with the symbols of his god on his torso. His hair is long and white with streaks of blonde, and is pulled back with small brown clips. His beard is blonde, braided, and well cared for. His violet eyes lackadaisically let the world flow into them.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Animals are drawn to him, and he is able to talk to them.
History: Trym hails from a village terrorized by dire rats. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Stableman for hire.
Motivation: He's looking for his big break.
Ideals: Gifted. Bonds: Poor, Job, Enemies, Adventurer. Occupation: Stableman
Voice: Jittery and nervous
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 8 (-1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Freshwater pearl (12 gp). Smoky quartz (50 gp). Coral (160 gp).
Geoffrey Marleigh, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in a clean green cloak covering his clean studded leather. His auburn hair is still thick. His eyes are a pleasant amber.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: He is not mentally stable, and does not behave rationally; and a deep hatred of giants
Flaws: Antagonistic, Insomniac, Insane. Bonds: In love, Enemies. Occupation: Crown-heir
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp. 1 Minor magic item.
Chad Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears silk and lounges about seductively. His hair is chestnut, silky, and of moderate length. He is baby faced.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Rich, Adventurer. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 36000 sp. Azurite (4 gp). Blue star sapphire (1000 gp). 3 Thunderstones. 4 Smokesticks. 3 Thunderstones. 2 Alchemist’s fire.
Cory Westbrook, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his shortspear ready. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and catlike.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Cory was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Fighting, Philantrophist. Bonds: Rich, Adventurer, Religious. Occupation: Bellfounder
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp. Black opal (800 gp). 1 Masterwork Uncommon Weapon.
Adelard Radcliffe, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Marshal. He keeps his golden hair in a pixie cut. He is very pretty but has cold, dead eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.
History: The child of a Animal Trainer, who enjoyed hunting, Adelard was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Adelard and his spouse have recently divorced.
Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers
Ideals: Gifted, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 9 (-1) | 6 (-2) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2100 sp.
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