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NPC Generator

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Advanced [show]


Hugh Charlton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with deerstalker hat. He has moderate length chestnut hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Healer soon after.

Motivation: He feels that his past leaves him morally obligated to help; and he'd like to take his coworkers down a peg

Bonds: Attractive, Adventurer, Poor, Job, Criminal record. Occupation: Healer

Voice: Aggressive tone

Attributes [hide]

Hugh Charlton, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)9 (-1) 9 (-1)16 (+3)
Skills Deception +5, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Brass mug with jade inlays (600 gp).


Social Check DCs


Shane Perry, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is renowned for his bright tan suits and hats. His hair is short and white. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: While he acts the brute, he is far gentler than he would appear. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has money and likes to spend it; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Secretive. Bonds: Enemies, Rich, Family. Occupation: Ruler

Voice: Australian accent

Attributes [hide]

Shane Perry, Male Human Fighter 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)8 (-1) 11 (+0)9 (-1)
Skills Arcana +2, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Arnold Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down. His silver hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is calm most of the time but flees social interaction. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised by priests from a young age. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Insomniac, Shy, Fearful. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Arnold Gresham, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Ignan, Orc, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Holy water. 5 Acid flasks.


Social Check DCs


Conrad Wesley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a green armored body suit, with a simple black line shooting up and back down. His auburn hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He loves telling others what to do and how they should feel about things. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Opinionated. Flaws: Ugly. Bonds: Religious, Poor. Occupation: Herbalist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Conrad Wesley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)10 (+0) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kyle Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tattered old clothes. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.

History: He was born to loving parents in a slum to the south. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of illithids.

Ideals: Professionalism, Gifted. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Kyle Clare, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)17 (+3) 10 (+0)15 (+2)
Skills History +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Auran
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1600 sp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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