Rolf Hallewell, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple tan robe with blue stripes complete with hood. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are gray.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: When he was but 5 years old his parents immigrated from the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Ploughman for hire.
Motivation: Expand his business.
Flaws: Hedonist. Bonds: Job, Immigrant, Military. Occupation: Ploughman
Voice: French accent
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 11 (+0) | 6 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 200 gp.
Adelard Tewksbury, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is bald on top and has large silver tufts of hair around his ears. His eyes, though not visible through his cowl, are amber.
Personality: Cocky and sure of himself, he believes he is the best Cook born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born on a small isolated farm. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He inherited the family business which he has now maintained for 15 years.
Motivation: To be a Apothecary again.
Flaws: Ugly, Impulsive, Racist. Bonds: Poor, Job, Nature. Occupation: Cook
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 11 (+0) | 5 (-3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
Possessions: 100 gp.
Trey Atherton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. He wears his black hair up. His half smiles and brown eyes are beguiling and draw you in.
Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was always a brilliant, if unscrupulous mind. A gifted student he started as a Locksmith, but he got bored and became a Mercenary. He has drifted from career to career and currently works as a Mercenary.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Logical. Flaws: Impulsive, Insane. Bonds: Rich, Attractive, Job. Occupation: Mercenary
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Undercommon, Giant
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 3000 cp. Fiery yellow corundum (1100 gp). Freshwater pearl (12 gp). 1 Minor magic item.
Theodoric Emsworth, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a large green jacket. His red hair is smooth and relatively long. His eyes are a pleasant amber.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Revenge; and he desires power and/or immortality
Ideals: Fighting, Entrepeneur. Bonds: Enemies, Adventurer. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Shane Wentworth, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His hair is long and golden with streaks of brown, and is pulled back with small black clips. His beard is brown, braided, and well cared for. He has gleaming, smiling blue eyes.
Personality: Shane hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic, Entrepeneur, Gifted. Bonds: Adventurer, Enemies. Occupation: Unemployed
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
Possessions: 15000 cp. Citrine (20 gp). Amber (40 gp). Tiger eye turquoise (5 gp).
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