Raymond Shirley, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy grey suit, and carries spears. His hair is auburn, silky, and of moderate length. His eyes are blue and catlike.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them
History: Raymond was born in the south. At a young age he loved to build and create. A gifted student he started as a Sailor, but he got bored and became a Carter. He has drifted from career to career and currently works as a Carter.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Fighting, Disciplined, Persistence. Flaws: Shy. Bonds: Attractive, Job. Occupation: Carter
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. Black pearl (1000 gp). Alexandrite (1000 gp). Eye agate (9 gp). 1 Minor magic item.
Conrad Pickering, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear tan pants and tee shirts. He has a long golden beard with little hanging trinkets. His eyes, though not visible through his cowl, are blue.
Personality: Conrad wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 2 years.
Motivation: Expand his business.
Ideals: Disciplined, Optimist, Gifted. Bonds: Job. Occupation: Farmer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 22000 cp.
Odo Richie, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. He wears his hair in dreadlocks. He has violet eyes and a pastel hat with a green feather.
Personality: He is witty, but his monotone delivery comes off as unnerving His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Sailor arts, while his father instructed him in etiquette, music and courtly manner. Over the years he perfected his riding and shooting skills. After a long history of fighting, Odo and his spouse have recently divorced.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Nature, Family. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 12 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 31000 sp. Red-brown spinel (130 gp). Malachite (16 gp). Moonstone (50 gp). Peridot (50 gp).
Gunter Webley, Male Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, he is an attractive figure. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His auburn hair is slicked back into a classic pompadour. He wears crescent spectacles with a black brim.
Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.
History: Gunter hails from a village terrorized by gnolls. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He is greedy.
Flaws: Shy. Bonds: Attractive, Enemies, Rich. Occupation: Priest
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp.
Shane Ainsworth, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears baggy violet pantaloons and a tan scarf. He wears his white hair up. He has hazel eyes.
Personality: His tongue was cut out and he uses sign language. He is obsessed with finding treasure.
History: He was born on a small isolated farm. From there he went from mercenary job to mercenary job. He now owns his own business.
Motivation: Retire the richest man in the east; and wants to open a new tavern
Ideals: Entrepeneur. Flaws: Disease. Bonds: Adventurer, Nature, Job. Occupation: Apothecary
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 15 (+2) | 5 (-3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
Possessions: 400 gp.
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