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Advanced [show]


Lance Sutton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he typically wears white cloth garments or leather armor. His blonde hair is cut jaggedly and amateurishly. He has amber eyes and a white hat with a black feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. As long as the job gets done he does not care how it got done.

History: Lance was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Beggar

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Sutton, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)17 (+3) 15 (+2)12 (+1)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 12
Languages Common, Undercommon, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5

Possessions: 50 pp. Deep green spinel (110 gp). Fire opal (1100 gp).


Social Check DCs


Bernard Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright brown suits and hats. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His amber eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Knight born in the past three hundred years. He works hard and plays hard.

History: His father raised him in a mountain cabin. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Knight for hire.

Motivation: Doesn't want to be a Knight and was forced into it by his family; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Hedonist. Bonds: Poor, Job, Nature, Family. Occupation: Knight

Voice: Speaks with a cold

Attributes [hide]

Bernard Wakefield, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)12 (+1) 17 (+3)8 (-1)
Skills Arcana +3, Intimidation +1
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Diggory Mori, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in an above average manner. His white hair is lengthy. His gray eyes dart from person to person.

Personality: He is fixated on the number 82. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Diggory studied abroad. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to work out more often; and retire the richest man in the east

Ideals: Entrepeneur, Gifted, Athletic. Flaws: Insane. Bonds: Attractive. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Diggory Mori, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 11 (+0)12 (+1) 11 (+0)13 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 40 pp.


Social Check DCs


Trym Riley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a large yellow jacket, and is pretty ugly. His silver hair is knotted and matted. He has violet eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 7 years old his parents immigrated from the north. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and wants to work out more often

Ideals: Impeccable, Athletic. Flaws: Ugly. Bonds: Adventurer, Immigrant, Slave. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Trym Riley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)11 (+0) 14 (+2)18 (+4)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Solomon Ashton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a brown and tan robe with the hood down. His auburn hair is long and unkept. His violet eyes peer out from beneath his Stetson brown hat.

Personality: He can speak with the recently deceased. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Solomon hails from a village terrorized by brigands. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Solomon Ashton, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 800 sp.


Social Check DCs

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