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NPC Generator

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Advanced [show]


Dustin England, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy red suit. He has a slight overbite and is overall scrawny. He has red hair. His gray eyes are slightly larger than normal.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Dustin grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better village for his children.

Motivation: A rival would like him out of the picture; and he has passion for adventuring and risk

Ideals: Optimist, Pacifist. Bonds: Attractive, Adventurer, Military, Criminal record. Occupation: Junk Dealer

Voice: Relaxed voice

Attributes [hide]

Dustin England, Male Human Fighter 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Sapphire pendant on gold chain (700 gp).


Social Check DCs


Aldous Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is red and curly. His eyes are likewise green. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sailor arts, while his mother instructed him in etiquette, music and courtly manner. He has had some formal writing training, and achieved minor success. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Hedonist. Bonds: Attractive, Rich. Occupation: Sailor

Voice: Breathy voice

Attributes [hide]

Aldous Kenley, Male Human Fighter 3
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 12 (+1)12 (+1)
Skills History +3, Religion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2300 sp.


Social Check DCs


Lewis Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel deerstalker hat and pastel clothes, and carries spears. He keeps his long golden hair kept up in a rat tail. He has hazel eyes.

Personality: He has always had a great fascination with Human culture. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Lewis was born on a far northern mountains where he grew up under the tutelage of his father, an expert Sculptor. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lewis fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's in love; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Racist. Bonds: Enemies, Slave, Immigrant, Has a crush. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Lewis Garfield, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 11 (+0)15 (+2) 13 (+1)18 (+4)
Skills Intimidation +6, Religion +4
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 200 gp. 1 Darkwood Shield.


Social Check DCs


Gerald Spalding, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He has the majority of his body covered in plate, marred by teas. His brown hair is cut short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Gerald grew up listening to his mother's many stories. He worked as a nervous Cartwright and found it very stressful. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor.

Flaws: Ugly, Insomniac. Bonds: Job, Adventurer. Occupation: Cartwright

Voice: Sounds elderly

Attributes [hide]

Gerald Spalding, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Don Springfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears white cloth garments or leather armor. He has done his best to style his brown hair to look like a famous performer. He has a tattooed face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in the south to a Fletcher, Don learned a great deal about his father's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Artistic. Flaws: Depressed. Bonds: Family, Job, Adventurer. Occupation: Fletcher

Voice: Speaks with lips pursed

Attributes [hide]

Don Springfield, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)15 (+2) 14 (+2)15 (+2)
Skills Athletics +1, Survival +4
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp.


Social Check DCs

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