Dean Thorpe, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a green suit, black shirt, and brown tie. His long white hair reaches down to his waist. He wears crescent spectacles with a black brim.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Mason, but he got bored and became a Barber. He has drifted from career to career and currently works as a Barber.
Motivation: Doesn't want to be a Barber and was forced into it by his family; and he'd like to take his coworkers down a peg
Ideals: Extrovert. Flaws: Racist, Mundane. Bonds: Job, Family. Occupation: Barber
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. Sard (40 gp). Tourmaline (140 gp). White pearl (140 gp). Obsidian (7 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Miles Yardley, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a violet suit, brown shirt, and pastel tie. He carries with him a set of spears, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. He has violet eyes and a violet hat with a brown feather.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Miles was raised in a hard working conservative environment. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Healer soon after.
Motivation: Marry his brother to traveling adventurers.
Ideals: Fighting. Flaws: Mundane, Insane. Bonds: Family, Job. Occupation: Healer
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +2
Possessions: 700 sp.
Anthony Shipley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and sports grey clothing, slightly heavier than average wear. He keeps his long silver hair kept up in a rat tail. His green eyes peer out from beneath his wide-brimmed grey hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Born in a small village he learned the ways of the warrior from his mother. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anthony took refuge in the ruined castle and found the beat up sword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and to reunite with his absent mother
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Family, Nature. Occupation: Cook
Voice: Soft and mumbly
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2800 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Charles Lancaster, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. He wears a wide-brimmed hat to hide his balding. His green eyes are passionate and lively.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the north to a Beggar, Charles learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. He now owns his own business.
Motivation: He wants revenge against goblins; and wants to work out more often
Ideals: Athletic, Philantrophist. Flaws: Cynical. Bonds: Job, Adventurer, Enemies. Occupation: Beggar
Voice: Strong lisp
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 2700 sp. White pearl (100 gp). Pink pearl (100 gp). Chrysoprase (30 gp). 1 Half-Plate. 1 Masterwork studded leather.
Nicholas Wakefield, Male Human [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor, and carries greataxes. He has wavy white hair. His eyes are likewise green.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a minor phobia of water and hates getting wet.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Fighting, Philantrophist. Flaws: Fearful, Secretive. Bonds: Immigrant. Occupation: Assassin
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Sylvan, Terran, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Deep blue spinel (1500 gp). Fire opal (1200 gp). Aquamarine (1500 gp).
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