Wymar Browning, Male Human [Permalink]
Personal [hide]
Description: He wears a green cloak and cross-gartered red stockings, and carries greatswords. He has styled his blonde hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. He has never given up on his singing dream.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Fighting, Impeccable, Artistic, Persistence. Flaws: Mundane. Occupation: Brewer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: Jet (60 gp). Tourmaline (60 gp). Malachite (7 gp).
Nicholas Southey, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is cut close to his head. His hazel unseeing eyes seem to look past you.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with his Herbalist father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He seems to be bored by most things.
Ideals: Fighting, Joker. Flaws: Ugly, Disease, Mundane. Occupation: Tailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +3
Possessions: Just what you see.
Solomon Hale, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he has a large tan mantle and cape that has been intricately interwoven into his yellow robe. His white hair is lengthy and is close to two feet long. His green eyes peer out from beneath his Stetson tan hat.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised by priests from a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Solomon fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Fighting. Flaws: Disease. Bonds: Nature, Religious, Mentor. Occupation: Seamstress
Voice: Australian accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Wymar Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His amber eyes are passionate and lively.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is obsessed with finding treasure.
History: The child of northern immigrants he idolized his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Justice. Bonds: Poor, Adventurer, Immigrant, Military. Occupation: Carpenter
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 7000 sp. Large well-done wool tapestry (500 gp). 1 Silver holy symbol. 1 Bullseye lantern. 1 Bullseye lantern. 1 Healer’s kit.
John Rutherford, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears a brown costume with the symbols of death on his torso. His silver hair is cut jaggedly and amateurishly. His eyes are likewise green. His teeth are white and perfect.
Personality: He is extraordinarily eccentric. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: From birth he was tutored by a cruel and relentless mentor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.
Motivation: He uses money and sex appeal to get what he needs; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Antagonistic. Bonds: Attractive, Rich, Mentor. Occupation: Mercenary
Voice: Scottish accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 11000 cp.
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