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Advanced [show]


Geoffrey Kelsey, Male Human [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears silk and lounges about seductively. He has done his best to style his golden hair to look like a famous performer. His hazel eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Geoffrey was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Bonds: Attractive, Nature, Poor, Adventurer. Occupation: Jeweler

Voice: Spanish accent

Attributes [hide]

Geoffrey Kelsey, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Athletics +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnoll, Aquan, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5

Possessions: 30 pp. 1 Masterwork studded leather. 1 Darkwood Shield.


Social Check DCs


Reynard Alton, Male Human [Permalink]

Personal [hide]

Description: This man sports grey clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears a top hat to cover his moderate length golden hair. He wears an eyepatch.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he is greedy

Flaws: Ugly, Terse. Bonds: Rich, Adventurer, Slave. Occupation: Dilettante

Voice: French accent

Attributes [hide]

Reynard Alton, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 8 (-1)11 (+0) 8 (-1)16 (+3)
Skills Animal Handling +1, Arcana +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Anselm Anderton, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His red hair is drawn into a tight pony tail with a skull scrunchie. His eyes, though not visible through his cowl, are brown.

Personality: He dislikes all the random violence that takes place in the north. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He got into the Architect business at a young age. He worked as a nervous Architect and found it very stressful. He has drifted from career to career and currently works as a Architect.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Pacifist, Athletic. Bonds: Enemies, Job. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Anselm Anderton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)17 (+3) 14 (+2)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 12
Languages Common, Druidic, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Odo Snape, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His red hair is kept up in a ponytail inside a feathered hat. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and his relatives are trying to arrange a marriage

Flaws: Shy. Bonds: Immigrant, Rich, Family, Religious. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Odo Snape, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 10 (+0)6 (-2) 17 (+3)11 (+0)
Skills Acrobatics +1, Investigation +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Large well-done wool tapestry (400 gp). Solid gold idol (400 gp).


Social Check DCs


Diggory Digby, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is bald on top and has large silver tufts of hair around his ears. He wears large thick round spectacles.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Diggory grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Diggory. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: Many dire rats want him driven away; and revenge

Flaws: Ugly. Bonds: Enemies, Adventurer, Immigrant, Criminal record. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Diggory Digby, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1700 sp. 1 Disguise kit.


Social Check DCs

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